Uploaded October 2023 | Updated September 2026, 2 weeks ago
Jason uses Bifrost-USD to define and bind materials, and then imports them into Unreal Engine. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - USD materials
01:50 - Open USD layer
02:10 - Scope prims
03:30 - Setup materials
04:50 - Define USD preview surface
06:30 - Binding USD materials
10:00 - Materials in Unreal
10:30 - Material variants
11:50 - Building a basic USD output system
16:30 - "Homework"
Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: areadownloads.autodesk.com/wdm/maya/bifrost_bootcamp_lesson_8_files.zip
USD in Bifrost tutorials: youtube.com/playlist?list=PL8hZ6hQCGHMVPTLY8J-yeBE3TD0dEd8Z4
Jason uses Bifrost-USD to define and bind materials, and then imports them into Unreal Engine. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - USD materials
01:50 - Open USD layer
02:10 - Scope prims
03:30 - Setup materials
04:50 - Define USD preview surface
06:30 - Binding USD materials
10:00 - Materials in Unreal
10:30 - Material variants
11:50 - Building a basic USD output system
16:30 - "Homework"
Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: areadownloads.autodesk.com/wdm/maya/bifrost_bootcamp_lesson_8_files.zip
USD in Bifrost tutorials: youtube.com/playlist?list=PL8hZ6hQCGHMVPTLY8J-yeBE3TD0dEd8Z4










