@SebastianLague
  @SebastianLague
Sebastian Lague | Unity Shape Editor Tool (2/4) @SebastianLague | Uploaded 6 years ago | Updated 11 hours ago
In this series we create a scene-based editor tool for constructing 2d shapes. In this episode: left click dragging and inserting points along an edge.

Source:
https://github.com/SebLague/Shape-Editor-Tool

Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague
Unity Shape Editor Tool (2/4)Procedural Landmass Generation (E08: Threading)[Ludum Dare #38] Space Turtle: Behind the ScenesIntroduction toGame Development (E18: raycasting)RPG graphics E04: Walk animation [Blender]Unity Create a Game Series (E08. tile map)Visualizing Data with 7-Segment Displays[xkcd jam] Spirit Rover: Behind the ScenesHow to Create a Neural Network (and Train it to Identify Doodles)Coding Adventure: Sound (and the Fourier Transform)Coding Challenge Announcement: Tiny Chess Bots[Unity] Procedural Planets (E05: shader)

Unity Shape Editor Tool (2/4) @SebastianLague