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Sebastian Lague | Procedural Landmass Generation (E08: Threading) @SebastianLague | Uploaded 8 years ago | Updated 11 hours ago
Welcome to this series on procedural landmass generation. In this episode we integrate the mesh generator with the endless terrain system and implement threading.

In the video ~16:50 I forget to add the code for the RequestMeshData method.
The missing code can be found here: http://pastebin.com/JMatWEZ3

The full source code for this episode can be found here:
https://github.com/SebLague/Procedural-Landmass-Generation

If you'd like to support these videos, I have a Patreon page over here: https://www.patreon.com/SebastianLague
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Procedural Landmass Generation (E08: Threading) @SebastianLague