Procedural Landmass Generation (E08: Threading) @SebastianLague
Procedural Landmass Generation (E08: Threading)  @SebastianLague
Uploaded March 2016 | Updated September 2026, 3 weeks ago
Welcome to this series on procedural landmass generation. In this episode we integrate the mesh generator with the endless terrain system and implement threading.

In the video ~16:50 I forget to add the code for the RequestMeshData method.
The missing code can be found here: pastebin.com/JMatWEZ3

The full source code for this episode can be found here:
github.com/SebLague/Procedural-Landmass-Generation

If you'd like to support these videos, I have a Patreon page over here: patreon.com/SebastianLague
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Sebastian Lague |

Procedural Landmass Generation (E08: Threading)

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