Sebastian Lague | Introduction toGame Development (E18: raycasting) @SebastianLague | Uploaded 7 years ago | Updated 10 hours ago
Welcome to episode 18 of this introduction to game development in Unity with C#.
In this episode we look at raycasting.
Project files:
https://github.com/SebLague/Intro-to-Gamedev
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials
Welcome to episode 18 of this introduction to game development in Unity with C#.
In this episode we look at raycasting.
Project files:
https://github.com/SebLague/Intro-to-Gamedev
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials