Uploaded February 2020 | Updated September 2026, 3 hours ago
Added UBIKComponent (ActorComponent) + Basic materials that will be used for playtesting.
Also added logic insinde VRChar to put Transforms for our effectors (Head, Hands) into the UBIKComponent.
Added UBIKComponent (ActorComponent) + Basic materials that will be used for playtesting.
Also added logic insinde VRChar to put Transforms for our effectors (Head, Hands) into the UBIKComponent.










