Rocks101 -  Part 17 - UE4 Vertex painting and WorldAlignedBlend of textures @jonasmlgaard8884
Rocks101 -  Part 17 - UE4 Vertex painting and WorldAlignedBlend of textures  @jonasmlgaard8884
Uploaded July 2016 | Updated September 2026, 21 hours ago
In this video i show how we can use Vertex painting and the WorldAlignedBlend node to create some unique textures for our rocks.

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Rocks101 -  Part 17 - UE4 Vertex painting and WorldAlignedBlend of texturesTall Order - Dev diary 5FullBody VR/Vive test 1UBIK - Part 18 - Fixing the elbow rotation (UE4.23)POC - Actor interaction and soundsHTC Vive - FullBody setup - Part 6 Adding simple RoomScale movement + some other stuffHTC Vive - Roomscale moving and collision experimentsPart8 - Adding the SplineMeshes againHTC Vive - FullBody setup - Part 14 -Walk Backwards animation in MotionBuilder
Jonas Mølgaard |

Rocks101 - Part 17 - UE4 Vertex painting and WorldAlignedBlend of textures

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