Playing with recursive functions and Splinemeshes @jonasmlgaard8884
Playing with recursive functions and Splinemeshes  @jonasmlgaard8884
Uploaded September 2016 | Updated September 2026, 1 hour ago
In this video i decided to do a different implementation using recursive function calls to generate my trees. I also did some changes to the collision detection.

Let me know if you want any of this covered in a seperate set of tutorials. Just be warned, im not good with math and most of the stuff i did was by trail and error lol.
Playing with recursive functions and SplinemeshesUBIK - Part 19 - Wrist and some minor adjustments and preparations (UE4.23)UE4.15.1 - VRInteractables - Part 8 Hover and BugfixesFullBody VR/Vive test 2UE4.15.1 - VRInteractables - Part 10 Definition of valueUBIK - Part 6 - Shoulder location + LFS issue (UE4.23)Rocks101 -  Part 17 - UE4 Vertex painting and WorldAlignedBlend of texturesTall Order - Dev diary 5FullBody VR/Vive test 1UBIK - Part 18 - Fixing the elbow rotation (UE4.23)POC - Actor interaction and soundsHTC Vive - FullBody setup - Part 6 Adding simple RoomScale movement + some other stuff
Jonas Mølgaard |

Playing with recursive functions and Splinemeshes

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