Uploaded May 2021 | Updated September 2026, 8 hours ago
zeldaspeedruns.com/tp/world/desert-province#lja-on-top-of-the-bulblin-camp
Nothing at all new, but I was surprised at how close this is to the map glitch method, hence uploading this mostly-clean video. Lost a couple seconds at the end climbing the tent. I encourage everyone to practice this and time how they do vs. their own execution of the map glitch method.
This is the method used in HD also: zeldaspeedruns.com/tphd/world/desert-province#lja-on-top-of-the-bulblin-camp
zeldaspeedruns.com/tp/world/desert-province#lja-on-top-of-the-bulblin-camp
Nothing at all new, but I was surprised at how close this is to the map glitch method, hence uploading this mostly-clean video. Lost a couple seconds at the end climbing the tent. I encourage everyone to practice this and time how they do vs. their own execution of the map glitch method.
This is the method used in HD also: zeldaspeedruns.com/tphd/world/desert-province#lja-on-top-of-the-bulblin-camp



![TP: Goron Mines Entrance Void with Jump Attack [Wii]
With a precise jump attack, its possible to completely clear the trigger to leave the Goron Mines entrance and void out, which is a faster way of reloading the room than leaving and re-entering.
I could only ever get a jump attack to make it over the trigger while at speed, never stationary.
This is also possible with a stationary sidehop: https://www.youtube.com/watch?v=sZ-RMU9rKTU
Habreno doing this in a 100% speedrun: https://youtu.be/dy1vMCYm5zM?t=7731
I think this is only possible on Wii since Gamecube has to use a boomerang LJA, but I dont actually know.
On Gamecube with a Boomerang LJA: https://www.youtube.com/watch?v=6xvIdw6GAwM TP: Goron Mines Entrance Void with Jump Attack [Wii]](https://i.ytimg.com/vi/sp_ZbCyDcwQ/mqdefault.jpg)

![TP: Goron Mines Stone Slab Clip
See ZSR for more info: https://www.zeldaspeedruns.com/tp/dungeon/goron-mines
instead of pulling the stone slab out all the way, pull it back three times, then quickly walk around to the right side [GCN] of the slab and roll into it to clip inside. Keep rolling parallel to the slab until youre pushed out on the other side of the wall, and make your way to the door. A perfect clip should make it through in 8 rolls, and only require three pulls, but you can pull four times or more for safety.
Original ZSR demo video: https://www.youtube.com/watch?v=eRw5hzHnSCw
Timestamps:
0:00 - Vanilla Demonstration
0:27 - Input Display + Debug Info TP: Goron Mines Stone Slab Clip](https://i.ytimg.com/vi/tfH-aS2yij0/mqdefault.jpg)




