Uploaded June 2020 | Updated September 2026, 1 hour ago
Cancel a charge/quick spin with something, e.g. falling off a ledge or slipping, then have your sword put away by a Midna text (here I pressed Z to call Midna, but Midna text triggers work too, maybe other sword cutaway methods?).
Edit: Turns out only the Midna sword put-away is necessary, cancelling a spin doesn't matter :p
Draw your sword then walk forward and initiate a quick spin charge as shown at the start of the video (walk forward, L-target then B immediately after while still holding forward) and instead of charging up a spin, Link will spin attack immediately.
Very niche, but this allows for an instant spin without twirling the stick or charging.
Happened to JDLM and Doshou previously so I messed around with it.
JD: twitch.tv/jdlm/clip/ShinyTentativeClipsdadOneHand
Doshou (spin cancelled by snowboard breaking): youtu.be/Q9-GMv9wuUw
Cancel a charge/quick spin with something, e.g. falling off a ledge or slipping, then have your sword put away by a Midna text (here I pressed Z to call Midna, but Midna text triggers work too, maybe other sword cutaway methods?).
Edit: Turns out only the Midna sword put-away is necessary, cancelling a spin doesn't matter :p
Draw your sword then walk forward and initiate a quick spin charge as shown at the start of the video (walk forward, L-target then B immediately after while still holding forward) and instead of charging up a spin, Link will spin attack immediately.
Very niche, but this allows for an instant spin without twirling the stick or charging.
Happened to JDLM and Doshou previously so I messed around with it.
JD: twitch.tv/jdlm/clip/ShinyTentativeClipsdadOneHand
Doshou (spin cancelled by snowboard breaking): youtu.be/Q9-GMv9wuUw

![TP: Goron Mines Entrance Void with Jump Attack [Wii]
With a precise jump attack, its possible to completely clear the trigger to leave the Goron Mines entrance and void out, which is a faster way of reloading the room than leaving and re-entering.
I could only ever get a jump attack to make it over the trigger while at speed, never stationary.
This is also possible with a stationary sidehop: https://www.youtube.com/watch?v=sZ-RMU9rKTU
Habreno doing this in a 100% speedrun: https://youtu.be/dy1vMCYm5zM?t=7731
I think this is only possible on Wii since Gamecube has to use a boomerang LJA, but I dont actually know.
On Gamecube with a Boomerang LJA: https://www.youtube.com/watch?v=6xvIdw6GAwM TP: Goron Mines Entrance Void with Jump Attack [Wii]](https://i.ytimg.com/vi/sp_ZbCyDcwQ/mqdefault.jpg)

![TP: Goron Mines Stone Slab Clip
See ZSR for more info: https://www.zeldaspeedruns.com/tp/dungeon/goron-mines
instead of pulling the stone slab out all the way, pull it back three times, then quickly walk around to the right side [GCN] of the slab and roll into it to clip inside. Keep rolling parallel to the slab until youre pushed out on the other side of the wall, and make your way to the door. A perfect clip should make it through in 8 rolls, and only require three pulls, but you can pull four times or more for safety.
Original ZSR demo video: https://www.youtube.com/watch?v=eRw5hzHnSCw
Timestamps:
0:00 - Vanilla Demonstration
0:27 - Input Display + Debug Info TP: Goron Mines Stone Slab Clip](https://i.ytimg.com/vi/tfH-aS2yij0/mqdefault.jpg)






