TP: Forest Temple Bridge Turn Skip Jumpslash Bomb Boost @simikinsz
TP: Forest Temple Bridge Turn Skip Jumpslash Bomb Boost  @simikinsz
Uploaded November 2022 | Updated September 2026, 2 days ago
Used in Forest Temple Any% ILs in order to skip the boomerang completely.
Discovered by chrisisawesome: youtu.be/Kj_cAidtuJg
See ZSR for more info: zeldaspeedruns.com/tp/dungeon/forest-temple#bridge-turn-skip

Timestamps:
0:00 - Vanilla demonstration
0:23 - Full demonstration with input display and data view (22f jump, 8f jumpslash)
0:40 - Latest jump (19f jump, 7f jumpslash)
0:46 - Earliest jump (24f jump, 10f jumpslash)

Killing either Bokoblin at the start removes the cutscene trigger when first landing on the bridge, and a single arrow shot on the left [GCN] Bokoblin is enough to lure it off the bridge.

First, get onto the bridge.
The fence on the right side is lower than the left, so a jumpstrike alone is enough to get on top. Mash B for a jumpslash as you land, as if you slip off after landing a jumpslash will put you right back onto the fence. The simply roll along the very wide fence collision and jump onto the bridge

Second, the jumpslash bomb boost
1) Pull a bomb as soon as you land on the bridge
2) Run to the left side at the very edge of the bridge, and aim at the corner of the plank (the surviving Bokoblin won't chase you)
3) After the 5th bomb flash, run off from the very corner, and *while holding target* press B to both drop the bomb behind you and jumpslash

There are multiple working jump and jumpslash frames for this boost, but the frame you need to drop the bomb and jumpslash to successfully boost depends on when you jump. The range for jumping, and jumpslash frames, gets smaller the worse the angle of your jump is towards the plank where you aim to land.
With a good angle:

- Jumping 24 frames before the bomb explodes has a 2 frame jumpslash window, with a B input on frame 9 or 10 of the jump
- Jumping 23 frames before the bomb explodes has a 2 frame jumpslash window, with a B input on frame 9 or 10 of the jump
- Jumping 22 frames before the bomb explodes has a 3 frame jumpslash window, with a B input on frame 8, 9, or 10 of the jump
- Jumping 21 frames before the bomb explodes has a 3 frame jumpslash window, with a B input on frame 7, 8, or 9 of the jump
- Jumping 19-20 frames before the bomb explodes has a 1-2 frame jumpslash window, with a B input on frame 6 or 7 of the jump

Jump frames outside of this range may be possible with perfect angle/position and a frame perfect jumpslash.

The bomb boost is also possible on the right side of the bridge, however it's more awkward due to Link holding the bomb on his left: youtu.be/UMNpxEywT0A
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Simikins Z |

TP: Forest Temple Bridge Turn Skip Jumpslash Bomb Boost

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