TP: Arbiters Grounds Chandelier Bomb Boost [Wii] @simikinsz
TP: Arbiters Grounds Chandelier Bomb Boost [Wii]  @simikinsz
Uploaded August 2020 | Updated September 2026, 1 hour ago
Using a Bomb it is possible to boost up onto the chandelier without having to pull the chain or push the box completely.
Theorised by Draconif/Habreno, confirmed by pokemongenius

Saves approximately 7s for Wii any%, and ~12s for Glitchless because you don't need to push the block at all.

- Stand on the very edge of the raised lip as shown in the video
- Aim slightly right, towards the left part of the chandelier platform
- Pull a bomb
- After seeing the sixth bomb flash, hold forward to jump
- Almost immediately after, shake the Wii remote (or press/mash B on gamecube) to draw your sword and jumpslash (I recommend holding target after jumping so that you only need one input to draw your sword and jumpslash together)
In the video I pull the bomb quite early but that was just to save the time of getting into position before pulling the bomb.

The timing for this is very tight, and loses a decent amount to fail (depending on if you fall into the quicksand vortex or are able to transform wolf in time and get out of the sand), so I personally wouldn't recommend attempting it in runs.

Unfortunately it isn't currently thought possible to bomb boost onto the chandelier from the side you traditionally do poe skip from, which would save a lot more time than this as you wouldn't have to transform wolf and run across the sand (but you'd have to push the block when returning, like Gamecube does).

It's also possible to bomb boost using the Jumpstrike hidden skill: youtube.com/watch?v=_Ls5KwUbX_Y

Twilight Princess - Arbiters Grounds - Wii/Glitchless (Bug-Limit)
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TP: Arbiters Grounds Chandelier Bomb Boost [Wii]

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