Tour of the O3DE Editor @Open3DEngine
Tour of the O3DE Editor  @Open3DEngine
Uploaded July 2021 | Updated September 2026, 3 weeks ago
A visual tour of the Open 3D Engine (O3DE) Editor. This tour covers what the editor is, the menu structure, UI layout and features, and navigation within the O3DE Editor. For more information on the Editor UI, check out the documentation: o3de.org/docs/welcome-guide/get-started/editor-tour

Speaker: Alex Damarjian, Technical Trainer (AWS Game Tech)

Chapters/Timestamps:
00:00 - Intro
00:30 - Introduction to the O3DE Editor
01:07 - The Editor UI
01:48 - Entities, Entity Outliner, and Entity Inspector
02:52 - Asset Browser
03:30 - Editor Console
04:00 - Editor Toolbar
04:21 - Navigating the Perspective Viewport
05:07 - Movement/Camera Preferences

Video Callouts:
General - Parts of the Editor UI have some changes and improvements such as right-click context menus, but the core concepts from this video are the same.
Around 4:44 - The E key on the keyboard moves the camera up while the Q key moves the camera down.

Helpful Links:
O3DE Website: o3de.org
O3DE GitHub: github.com/o3de/o3de
Get started with O3DE: o3de.org/docs/welcome-guide
O3DE Documentation: o3de.org/docs
Join the O3DE Discord Server: discord.gg/xNb2q4SJKJ
Join the O3DE GitHub Discussions (Forums): github.com/o3de/o3de/discussions
Follow O3DE on Twitter: twitter.com/o3dengine

#Open3DEngine #O3DE
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Tour of the O3DE Editor

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