Uploaded September 2016 | Updated September 2026, 1 week ago
The Neverhood - Resolution #8 (Soundtrack)
The Neverhood is a 1996 point-and-click adventure game developed by The Neverhood, Inc. and published by DreamWorks Interactive. The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay. When the game was originally released, it was unique in that it featured all of its animation done entirely in claymation, including all of the sets, rather than 2- or 3-dimensional computer graphics, like many other games at its time. The gameplay consists mostly of the player guiding the main character Klaymen around and solving puzzles to advance in the game. As the player advances through different areas of the game, there are various video sequences that help advance the plot. In addition to being unique, The Neverhood aimed at being quirky and humorous, as is evident by the characters, the music, and the plot sequence of the game.
The game's soundtrack was composed and performed by Daniel Amos frontman Terry Scott Taylor and went on to win GMR Magazine's "Best Game Music of the Year" award.
Imaginarium: Songs from the Neverhood
The Neverhood - Resolution #8 (Soundtrack)
The Neverhood is a 1996 point-and-click adventure game developed by The Neverhood, Inc. and published by DreamWorks Interactive. The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay. When the game was originally released, it was unique in that it featured all of its animation done entirely in claymation, including all of the sets, rather than 2- or 3-dimensional computer graphics, like many other games at its time. The gameplay consists mostly of the player guiding the main character Klaymen around and solving puzzles to advance in the game. As the player advances through different areas of the game, there are various video sequences that help advance the plot. In addition to being unique, The Neverhood aimed at being quirky and humorous, as is evident by the characters, the music, and the plot sequence of the game.
The game's soundtrack was composed and performed by Daniel Amos frontman Terry Scott Taylor and went on to win GMR Magazine's "Best Game Music of the Year" award.
Imaginarium: Songs from the Neverhood








![Duke Nukem 3D (MS-DOS) (1996) - Theme (Cover by MidiMusicMaker)
Duke Nukem 3D (MS-DOS) (1996) - Theme (Cover by MidiMusicMaker)
The epic intro song from the MS-DOS game Duke Nukem 3D.
Video is made in Canva, this remix is made by me in Cakewalk Sonar and Fruity Loops Studio (FL Studio).
Duke Nukem 3D is a 1996 first-person shooter game developed by 3D Realms and published by FormGen for MS-DOS. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.
Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D, Doom and Quake, Duke Nukem 3D is considered to be responsible for popularizing first-person shooters, and was released to major critical acclaim.
Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. However, it also incited controversy due to its violence, erotic elements, and portrayal of women. Since its release, Duke Nukem 3D has been cited as one of the greatest video games ever made.
The shareware version was originally released on January 29, 1996, while the full version of the game was released on April 19, 1996.[citation needed] The Plutonium PAK, an expansion pack which updated the game to version 1.4 and added a fourth eleven-level episode, was released on October 21, 1996.
The Atomic Edition, a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1.5, was released on December 11, 1996. A fifth episode was released on October 11, 2016, with 20th Anniversary World Tour published by Gearbox Software. A sequel, Duke Nukem Forever, was released in 2011.
The original song is composed by Lee Jackson & Robert Prince
#midimusicmaker #stigthomaseliassen #duke3d #dukenukem3d #remix #remixer #retrogaming #gaming #music #musicproducer #3drealms #duke #dosgame #dosgames #dosgaming #aliens #flstudio #cakewalksonar #acid #trance #trancemusic #trancemix #trance_remix #rock Duke Nukem 3D (MS-DOS) (1996) - Theme (Cover by MidiMusicMaker)](https://i.ytimg.com/vi/NmxF66vgsnw/mqdefault.jpg)

![Ninja Gaiden (NES) (1988) - A Heros Fall [Requiem] (Cover by MidiMusicMaker)
Ninja Gaiden (NES) (1988) - A Heros Fall [Requiem] (Cover by MidiMusicMaker)
From the sad ending of Ryus fathers passing after sacrificing himself to save his son.
Video is made in Canva, this remix is made by me in Cakewalk Sonar and Fruity Loops Studio (FL Studio).
Ninja Gaiden released in Japan as Ninja Ryūkenden and as Shadow Warriors in Europe, is a 1988 hack and slash platform game developed and published by Tecmo for the Nintendo Entertainment System. Its development and release coincided with the beat em up arcade version of the same name. It was released in December 1988 in Japan, in March 1989 in North America, and in August 1991 in Europe. It has been ported to several other platforms, including the PC Engine, the Super NES, and mobile phones.
Set in a retro-futuristic version of 1988, the story follows a ninja named Ryu Hayabusa as he journeys to America to avenge his murdered father. There, he learns that a person named the Jaquio plans to take control of the world by unleashing an ancient demon through the power contained in two statues. Featuring side-scrolling platform gameplay similar to Castlevania, players control Ryu through six Acts that comprise 20 levels; they encounter enemies that must be dispatched with Ryus katana and other secondary weapons.
Ninja Gaiden has an elaborate story told through anime-like cinematic cutscenes. It received extensive coverage and won several awards from video gaming magazines, while criticism focused on its high difficulty, particularly in the later levels. Director Hideo Yoshizawa named Ninja Gaiden as his most commercially successful project. The game continued to receive acclaim from print and online publications, being cited as one of the greatest video games of all time. It was novelized as part of the Worlds of Power game adaptations written by Seth Godin and Peter Lerangis. The game was followed by Ninja Gaiden II: The Dark Sword of Chaos (1990) and Ninja Gaiden III: The Ancient Ship of Doom (1991). A manga-styled comic book, Ninja Gaiden 88, published by Dark Horse Comics, continued the narrative of the five original games.
The original song is composed by Keiji Yamagishi & Ryuichi Nitta
#MidiMusicMaker #StigThomasEliassen #ninjagaiden #tecmo #tecmokoei #nintendo #nintendoentertainmentsystem #snes #snesgames #arcade #arcadegames #ryuhayabusa #flstudio #cakewalksonar #remix #remixer #remixsong #remixmusic #cover #coversong #covermusic #nostalgia Ninja Gaiden (NES) (1988) - A Heros Fall [Requiem] (Cover by MidiMusicMaker)](https://i.ytimg.com/vi/O0JCFu4UJEw/mqdefault.jpg)