Pro Wrestling (NES) (1986) - Medley (Cover by MidiMusicMaker) @MidiMusicMaker
Pro Wrestling (NES) (1986) - Medley (Cover by MidiMusicMaker)  @MidiMusicMaker
Uploaded May 2026 | Updated September 2026, 2 weeks ago
Pro Wrestling (NES) (1986) - Medley (Cover by MidiMusicMaker)

Full song here: youtu.be/9sQG3CV0FMg

The music from the fight screen and character selection.

Video is made in Canva, this remix is made by me in Cakewalk Sonar and Fruity Loops Studio (FL Studio).

Pro Wrestling (プロレス, Puroresu) is a pro wrestling video game developed and published by Nintendo. It was released originally for the Famicom Disk System in Japan in 1986. It was later released in North America and Europe on the Nintendo Entertainment System. The game was the third wrestling game on the Nintendo Entertainment System (after Tag Team Match: M.U.S.C.L.E. and Tag Team Wrestling).

The player chooses a character from a roster of six wrestlers, each with a unique set of wrestling moves. In addition to punching, kicking, and running attacks, wrestlers may "lock up" with each other to execute body slams, piledrivers, and other professional wrestling moves. Wrestlers are also able to climb the top two turnbuckles for additional high-flying attacks.

Matches are one-on-one, with no option for tag team bouts. Downed opponents may be hauled up from the mat, allowing the opponent a window to execute additional attacks, or may be pinned instead. As in professional wrestling, a wrestler who is pinned for a three count loses the match. One-player matches are timed, with the match being declared a draw if no pinfall occurs within the five-minute time limit.

It is possible to leave the ring; however, a player who does so must re-enter the ring before the referee's 20-count. Failure to do so results in a loss (via count-out) or a draw (double count-out), if both wrestlers fail to re-enter in time. The referee's count is broken only after both wrestlers have re-entered the ring. That is, as long as at least one wrestler is outside the ring, the referee's count continues. Moreover, it is possible for a wrestler to be counted out while executing a "plancha" if he has crossed the ring ropes by the count of 20.

The game was one of the first wrestling games to feature an in-ring referee. The referee in the game is fairly accurate. For example, whenever a pinfall is attempted, the referee must run to where the two wrestlers are, lie on his stomach, and begin the three count. In effect, if the referee is on the other side of the ring when an opponent initiates a pin, the player will have additional time to try and escape. The game was also the first wrestling title to feature a cameraman and commentators at ringside (though they do not interact with the wrestlers).

The original song is composed by Nintendo

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Pro Wrestling (NES) (1986) - Medley (Cover by MidiMusicMaker)

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