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Masahiro Sakurai on Creating Games | The Majority Shouldn't Always Rule [Work Ethic] @sora_sakurai_en | Uploaded October 2023 | Updated October 2024, 10 hours ago.
It's easy to think an idea is a good one if the majority of people agree with it.
But when it comes to creative projects, that's not always the case. In fact, it may just lead to mediocrity.
The Majority Shouldnt Always Rule [Work Ethic]I: Audio 1 (Category Compilation) #01~#07Super Smash Bros. Brawl  [Game Concepts]Online Updates [Design Specifics]Randomness Spices Games Up [Design Specifics]Start with the Climax [Planning & Game Design]Dont Be Unresponsive  [Planning & Game Design]Famicom and NES Audio [Audio]Competition and Abundance [Work Ethic]Amplify Both Strengths and Weaknesses [Game Essence]How I Stuck With My Column  [Work Ethic]Making Games as Part of a Company [Team Management]

The Majority Shouldn't Always Rule [Work Ethic] @sora_sakurai_en

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