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Mitten Squad | The Lone Wanderer vs The Dragonborn - Who Wins? @MittenSquad | Uploaded July 2018 | Updated October 2024, 1 hour ago.
Fallout 3 and Skyrim are two of the most popular RPGs of all time, and while they are both Bethesda-made, their settings couldn’t be any more different. So what would happen if the playable character from each game got into a fight? Who would win? The Lone Wanderer from Fallout 3 or the Dragonborn from Skyrim?

Check out some of my other videos if you enjoyed this one:

Lone Wanderer vs The Courier vs Sole Survivor - Who Wins? (Round 1) - youtube.com/watch?v=0Ep8AZQ1CGA
Lone Wanderer vs The Courier vs Sole Survivor - Round 2 (End-game) - youtube.com/watch?v=BUzgbrSA76M
10 Things You Didn’t Know About The Lone Wanderer (Fallout 3) - youtube.com/watch?v=rU6o18xX4Yc
6 Saddest Fallout Creatures: youtube.com/watch?v=dDfS2kqEjhg
6 More Sad Fallout Creatures: youtube.com/watch?v=3emYWJv3lOI
7 Scariest Fallout Creatures: youtube.com/watch?v=Gxdkkn4R_sQ

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The Lone Wanderer vs The Dragonborn - Who Wins? (in text form)

Let’s start with the Dragonborn, just because. Skyrim’s playable character is the latest in a long line of individuals who have been born with the blood and soul of a dragon but the body of a mortal. It falls on the Dragonborn to put a stop to Alduin, a legendary dragon that once ruled Skyrim, all while being the deciding factor in Skyrim’s Civil War. Alongside several ancient Nord warriors, the Dragonborn is able to defeat Alduin and bring some semblance of peace to Skyrim. In other adventures, the last Dragonborn travels to Raven Rock and eventually Apocrypha to battle Miraak, the first Dragonborn. He also becomes a vampire or a vampire hunter in the Dawnguard DLC.

Moving onto skills and perks, the Dragonborn is unique in that his power theoretically has no limit. After a skill reaches level 100, it can be reset to 15 by making it “Legendary”. This means that the Dragonborn’s Health, Magicka, and Stamina levels are endless. They are restricted only by time itself. The Radiant quests in Skyrim would allow someone to keep playing the game and increasing skills for as long as they desired. In practice, there would be some limit for how high Health, Magicka, and Stamina could get based on what data types were used in the game’s code. What this all means is that the Dragonborn can be a master in all forms of combat, armor and weapon forging, magic manipulation, and more.

As for weapons and armor, there are a lot of options. Because of the Dragonborn’s Smithing and Enchanting skills, he can create weapons and armor that are more powerful than anything found in Skyrim. But that makes things boring. One of the best weapons available is Windshear, a unique scimitar obtained after completing the Dark Brotherhood questline. It’s unique ability is that it has a 100% chance of staggering an enemy, which takes several seconds to recover from. Basically if the Dragonborn is within melee weapon distance, any opponent has no chance. And because close range is taken care of, we might as well give him a Nightingale Bow, one of the most powerful ranged weapons in Skyrim, as a second weapon. Another option instead of the bow would be to summon a Flame Thrall. It’s not a companion, it’s a Flame Atronach that is not restricted by time, meaning it’s by your side until it dies.

The obvious armor choice is Daedric Armor. It’s heavy as all hell, but it’s the strongest armor set in the game and, come on, look at it. If someone shows up to fight you in that, you’re gonna question every decision you’ve ever made that’s led you to that moment.

By the end of Fallout 3, The Lone Wanderer is a Capital Wasteland legend. Despite growing up in the safety of Vault 101, he still manages to shape the Capital Wasteland around his own ideals. His quest is far less grandiose in scale than the Dragonborn’s, but is still important. After escaping Vault 101, he tracks down his father and helps bring a source of clean water to the wasteland while getting involved in a power struggle between the Brotherhood of Steel and Enclave.

Being released before Skyrim, it makes sense that Fallout 3’s perks and skills are more… basic. When you level up, you assign points to skills and pick perks. Even if you never touch a first aid kit, you can be a master class surgeon. Skills are capped at 100 and the game’s level cap is 30.

Weapons and armor are a lot simpler this time. The best weapons at his disposal are Experimental MIRV and Alien Blaster. The Experimental MIRV is a mini-nuke launcher that fires 8 miniature nuclear warheads each time it’s fired. The Alien Blaster is a powerful handgun type weapon that has a 100% chance of landing a critical hit, allowing it to one-shot all but the most powerful of foes. The best armor is the Hellfire Enclave Armor, a unique set of heat resistant power armor developed by the Enclave.
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The Lone Wanderer vs The Dragonborn - Who Wins? @MittenSquad

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