Uploaded April 2026 | Updated September 2026, 3 weeks ago
0:00 Air Zonk went from easy baby game to impossible on the highest difficulty. Maybe just as well there were no cheevos for that!
1:42:54 Darius Alpha of course is just a weird boss rush. not super enthralling but it also wasn't a retail game
2:34:57 Burning Angels was a strange one, featuring anime babes in weird cockpit seats. One lifebar for the entire game with no continues and strange powerup distribution. Got the badge there too eventually
4:14:08 also includes some more attempts on R-Type Complete CD but nothing was accomplished, feel free to skip
0:00 Air Zonk went from easy baby game to impossible on the highest difficulty. Maybe just as well there were no cheevos for that!
1:42:54 Darius Alpha of course is just a weird boss rush. not super enthralling but it also wasn't a retail game
2:34:57 Burning Angels was a strange one, featuring anime babes in weird cockpit seats. One lifebar for the entire game with no continues and strange powerup distribution. Got the badge there too eventually
4:14:08 also includes some more attempts on R-Type Complete CD but nothing was accomplished, feel free to skip






![Dynamite Cop [DC] - Survival Mission 3 Clear
Part of the RetroAchievements set. The Dreamcast version of Dynamite Cop has some fucking absurd bonus challenges that give you absolutely nothing for clearing them, other than the satisfaction of a job well done.
The ultimate challenge is this 100-enemy Survival mode. You only have one healthbar, enemies do not normally drop health items, the only other healing items are some apples and a drink in the refrigerator.
The key to getting through this is the piledriver. When standing on one of the counters in the stage along with an enemy, your regular grab gets replaced with one where you pick the enemy up over your head. Performing a piledriver with Jump+Punch that hits the floor will make them drop an item - banana (health), bandage (health), dollar bill (health, somehow), ammo clip, or a lighter (worthless because the spraycan does not appear in this mode). So unfortunately, its very necessary to farm as many items as you can out of enemies, not only because that extra health is obviously crucial, but having all those ammo clips is nice for shooting down bosses.
....oh but theres a catch! The game has an item limit (of course), and if you go over it, it starts despawning items. I think it starts with whatever the oldest spawned items are. Twice in attempting this I didnt notice it had despawned the machine gun until it was too late (you absolutely need a machine gun for the end). So you wanna farm items, but dont farm TOO much. Fun.
Besides making you fight multiple fat chefs at once, the game has the absolute gall to make the last two enemies spawned... TWO copies of Wolf Hongo, the final boss. Better have the machine gun and a lot of ammo.
Im never playing this mode again in my life.
RetroAchievements streams of Dynamite Cop, not sure if Im going to make these public:
https://www.youtube.com/watch?v=UYj8CX75HiY
https://www.youtube.com/watch?v=K06W5Oi3_2U
https://www.youtube.com/watch?v=hzgcnCMVrZc Dynamite Cop [DC] - Survival Mission 3 Clear](https://i.ytimg.com/vi/ibQ3eRk9EUQ/mqdefault.jpg)



