Terrain Tiling Break-Up - Terrain Shaders - Episode 4 @BenCloward
Terrain Tiling Break-Up - Terrain Shaders - Episode 4  @BenCloward
Uploaded November 2025 | Updated September 2026, 2 weeks ago
In this episode, we first talk about ways to hide or reduce terrain tiling, and then I show a method to fix terrain tiling in the shader itself.

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC


Shader Book Recommendations
bencloward.com/resources_books.shtml
Terrain Tiling Break-Up - Terrain Shaders - Episode 4Using Custom HLSL Code - Advanced Materials - Episode 24Optimizing Ray Traced Reflections - UE4 Materials 101 - Episode 44Animated 80s Sunset Pattern - Procedural Shapes and Patterns - Episode 10Terrain & Landscape Basics - Terrain Shaders - Episode 11Texture Coordinates - Shader Graph Basics - Episode 8Procedural Brick Color Shader - Advanced Materials - Episode 29Supporting Multiple Lights - Custom Lighting Models - Episode 7Vertex Displacement - Advanced Materials - Episode 35Intro To Procedural Shapes and Patterns - Episode 1Substrate Translucency - Unreal Substrate - Episode 4Triplanar Projection - Shader Graph Basics - Episode 28
Ben Cloward |

Terrain Tiling Break-Up - Terrain Shaders - Episode 4

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