Terrain Altitude Blending - Terrain Shaders - Episode 15 @BenCloward
Terrain Altitude Blending - Terrain Shaders - Episode 15  @BenCloward
Uploaded February 2026 | Updated September 2026, 2 weeks ago
In this tutorial, I show how to blend between two terrain layers based on the altitude of the terrain.

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lHI72hWFQHpDJpL87LiQPgC


Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Crying Voice - Burning
youtube.com/watch?v=mt8t13vWm9Y

#UnrealEngine #shadergraph #Unity
Terrain Altitude Blending - Terrain Shaders - Episode 15Foliage Texture Packing - UE4 Materials 101 - Episode 31Sand Shader - Advanced Materials - Episode 14Water Bouyancy - Building Worlds In Unreal - Episode 26Introduction to Procedural Content Generation (PCG) - Episode 1Particle System Emitter Size - Advanced Materials - Episode 46Build Your Own Particle System! - Advanced Materials - Episode 43Particle System Opacity - Advanced Materials - Episode 52Introduction to Substrate - Episode 1Animated Flag Part 2 - Advanced Materials - Episode 27Interior Mapping Polish - Shader Graph Basics - Episode 36Using Landscape Grass Masks With PCG - Procedural Content Generation (PCG) - Episode 3
Ben Cloward |

Terrain Altitude Blending - Terrain Shaders - Episode 15

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