Uploaded November 2015 | Updated September 2026, 1 day ago
2:33 - Start battle
I'm still on my 1st playthrough on Chaos, so naturally I ain't going to play optimally as a 2nd+ playthrough. Only reason I stand a chance against a boss that's 130 levels above me is due to farming fire-based skills and cheesing my way through using an optimal combo. The skill Fairax, which gives a 20% chance to multiply Fire damage by 4x normal(I fused my equipment 10x to double its potential to 8x instead) is the only reason I stand any type of chance. The extra 5x Schel(crustacean type +10%; turtlez weakness), 10x Faira(Fire power + 10%), and 2x Aster(2x dmg on 10/20/30/etc hit; stacks making it 4x) between the armatizied character adds enough additional damage to closely winning the battle of attrition.
A bit of prep time was used to get this setup, though, I should have just hid behind the 3 crates and attack + spammed magic; actually works better than you'd think...
Zesty isn't a thing either; I just loved the X2 reference and wanted to record it =03.
2:33 - Start battle
I'm still on my 1st playthrough on Chaos, so naturally I ain't going to play optimally as a 2nd+ playthrough. Only reason I stand a chance against a boss that's 130 levels above me is due to farming fire-based skills and cheesing my way through using an optimal combo. The skill Fairax, which gives a 20% chance to multiply Fire damage by 4x normal(I fused my equipment 10x to double its potential to 8x instead) is the only reason I stand any type of chance. The extra 5x Schel(crustacean type +10%; turtlez weakness), 10x Faira(Fire power + 10%), and 2x Aster(2x dmg on 10/20/30/etc hit; stacks making it 4x) between the armatizied character adds enough additional damage to closely winning the battle of attrition.
A bit of prep time was used to get this setup, though, I should have just hid behind the 3 crates and attack + spammed magic; actually works better than you'd think...
Zesty isn't a thing either; I just loved the X2 reference and wanted to record it =03.


![Tales of Arise - Relentless Charger [Hard] - Shionne Solo
Finally started the demo 3 days ago and the first thing I do is this boar and nothing else =0b. The Pascal vibes are strong with this one, not only cause Im doing a Pascal solo right now. Already shown a bit in the Shionne/Pascal comparison video, but after playing there are other details that give the impression of Pascal being a base for Shionne; from obvious animations, to minor aspects like dodging to avoid resetting her gun(vulnerable in this moment)... at least, its what I convinced myself of. Most likely gonna be my main =03.
About this boss, its your basic boar, only you cant really stagger it. Playing around boss attacks is something Im familiar with, so the style to play it is right up my alley.
For this take, I particularly focus on countering its charge, evident when the boars left front leg makes the charging motion 3 times. After I perfect counter and it passes me, I have a bit of time before it can recover to unload a few more artes(usually light bomb ext, lightning bomb ext, displode, aqua impact) onto it. If the counter stops it in place, then I use 1 less arte in preparation it will charge again very soon. If it stops a 2nd time in a row, it will usually recover even faster, so then I just throw 1 bomb, jump, aqua impact. Rinse and repeat. Still a whole lot of room for improvement. Learning its close-ranged attacks could have further improved the quality of the fight, but I opted to keep it simple.
I really like the boss system so far. Makes me have to respect what the boss can do, while both me and the boss can still be aggressive. Unfortunately, I couldnt maximize my aggression, due to the HP of the boss and the length of the battle; else I would further minimize my idle time and/or do more riskier plays, like attacking in-between his OVL double charge attack(which can be done).
Have zero serious complaints about the system so far. I do wish the artes had a 2nd voiced line like the last couple of entries in the series; hearing Displode! Aquaeous Impact! got a bit repetitive, but thats minor stuff that will probably be diluted with stuff like the Artes Ball, and its possible that the main game does have it, and its just the demo that does this.
Now I can actually try to finish the demo, lol. Tales of Arise - Relentless Charger [Hard] - Shionne Solo](https://i.ytimg.com/vi/4inXqXJJRJg/mqdefault.jpg)







