Uploaded December 2016 | Updated September 2026, 25 minutes ago
Trying this new microphone, so I ramble for 8 mins on a video that normally would be 2 mins =0\....
Trying this new microphone, so I ramble for 8 mins on a video that normally would be 2 mins =0\....






![Tales of Zestiria: Sophie rematch [Edna]
vs Sophie(loss): https://www.youtube.com/watch?v=cz-wvForBo4
Came back to cut this loose end; I had won before, but uploaded one where I lost mainly because it was a reflection of my skill at the time. Thought it was time to rectify that loss. Got lucky I didnt get killed though, and I still stick too much with certain artes; I still need more training and experience =01...
I switched some artes around and moved some spells into the arte-tree, Berseria-style, just to give it a slightly different feel than what Ive done before.
I didnt get Fairy Circle in there =0(.... Trigger artes were lacking in this take too =0(. Tales of Zestiria: Sophie rematch [Edna]](https://i.ytimg.com/vi/XdQY3N1UtMo/mqdefault.jpg)
![Tales of Arise - Relentless Charger [Hard] - Shionne Solo v2
After finishing the demo, I decided to take one more good attempt at this, with the stronger weapon, leveled artes(leveled to 2 or 3), and at max char level(35).
Even though I tighten my idle time down a bit, Im still at odds with AG regeneration and the best way to keep the assault going without being completely stagnant. Its also clunky to manually jump after an arte instead of having a ground-to-air arte. Of course, its just the demo, and I expect the full game to easily fix these issues.
Opted to use Burning Strike this time for more damage and to better take advantage of the boars down time after charging, as well as the fact that magic is Shionnes superior attack stat. I favor Tonitus(lightning) bomb, but probably should have use Luke(light) bombs instead, for their homing ability. Tales of Arise - Relentless Charger [Hard] - Shionne Solo v2](https://i.ytimg.com/vi/XpS0SH4gr0Y/mqdefault.jpg)


