Tales of Xillia 2: Muzet 2 - Leia solo @frubam
Tales of Xillia 2: Muzet 2 - Leia solo  @frubam
Uploaded January 2015 | Updated September 2026, 1 day ago
From Milla Chapter 6.

First off, a compilation of a fraction of losses
youtu.be/F4o8FeM268M

Compared to the easy Maxwell, Muzet 2 is easily one of the most difficult boss battles in the game for me. This is because she has the Julius AI; sidesteps after attacks and initiates their own attack after doing so. The biggest difference is that Muzet 2 has Iron Stance. This means I need to use Eagle's Rage or Soulstoke Spin to start a combo, however, these artes have a bit of startup before the IS break happens, and that leaves a small window in which I am open.

Muzet starts the battle using random normals and 3 of The Four(Ef/Un/Syl) at about a 60:40 ratio. Attacking her during her normals will more than likely cause her to sidestep and attack you from the back. Attacking her before her attacks either get stopped by her L1+X(into-the-air) attack, or one of the Four stopping you dead in your tracks. When any of the Four are used, on startup, it causes an area-wide hit where they materialize. Sylph is particularly nasty. Even if I step, I still got hit by Sylph's materialization, despite appearing to be out of its range. This puts me in a defensive position where I have to wait for her to attack. Attacking her after I dodge her Efreet and Undine summons were the most opportune times to get a combo going.

After 50%HP, she stops using the Four(until she's in OVL) and sticks to normal attacks and an occasional Elemental Shot. She is even more dangerous just using normals, because if I attack at the wrong time, she will sidestep before I break her IS, causing me to miss and leaving me completely open. Honestly, I got lucky twice here, esp when she used Gnome after the OVL and the missed ER before that(pretty anxious since I missed D0=).

Of course, the annoyances from the first battle apply; namely her wide-encompassing Shock Sphere counter and her Emergency Warp. She usually likes following EW with one of the Four, so it can't be taken advantaged of like the first battle(by using ER to break her IS where she warps to). Fortunately, I got the chance to take advantage of making her use Shock Sphere while I was distanced from her, as that gives me a free combo(long as 2-sec recovery rule is in effect).

Minor note; I did alter my save to take out the 2x dmg grade shop option(i.e. only doing 1x dmg here) for the sake of slightly elongating the battle. I do this for the final battles as well. No other alterations in terms of stats, skills, equipment, etc have been modified for Leia in this and the final battles.
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Tales of Xillia 2: Muzet 2 - Leia solo

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