Uploaded September 2024 | Updated September 2026, 4 days ago
Well, this boar is a bore =0v.
As usual, tanky Iron Stance led me to start all combos with SsSpin. I just go from there. It counters with either a dig-into-earth-then-pop-out move, or a running charge that can follow me somewhat. Usually counters with the charge, unless its a guard counter, where it'll be the dig move. The charge itself is difficult to sidestep if I'm not dodging before he actually runs at me, so I aim to try and anticipate when this will happen by using artes so that I'm on the ground and close when he counters.
Irrelevant for this video, but you can BREAK him by attacking his backside after his charge move. Very easy to do once you dodge him since he idles for 5 secs after the charge(if he doesn't hit anything), but that actually made it harder for me to avoid(BREAKing him made him super trivial, and I don't want to idle for 5 secs while he recovers; i.e. its a loss). This does happen once in this fight and I was lucky enough to stagger him before he BREAK'd.
Playlist: youtube.com/playlist?list=PLQmeMnoDpaH4ZHRdeuxhv_2V2s5oEAIDV
Modifications made:
-bosses have all weaknesses and resistances removed
Music: ARTS ON THE RUN - DEADLY ARTS BEATS ON THE RUN R-MIX [2022] by Rukunetsu[YT]
BIG thanks to @Sora3100 for the cheat table to make this run possible =03.
Well, this boar is a bore =0v.
As usual, tanky Iron Stance led me to start all combos with SsSpin. I just go from there. It counters with either a dig-into-earth-then-pop-out move, or a running charge that can follow me somewhat. Usually counters with the charge, unless its a guard counter, where it'll be the dig move. The charge itself is difficult to sidestep if I'm not dodging before he actually runs at me, so I aim to try and anticipate when this will happen by using artes so that I'm on the ground and close when he counters.
Irrelevant for this video, but you can BREAK him by attacking his backside after his charge move. Very easy to do once you dodge him since he idles for 5 secs after the charge(if he doesn't hit anything), but that actually made it harder for me to avoid(BREAKing him made him super trivial, and I don't want to idle for 5 secs while he recovers; i.e. its a loss). This does happen once in this fight and I was lucky enough to stagger him before he BREAK'd.
Playlist: youtube.com/playlist?list=PLQmeMnoDpaH4ZHRdeuxhv_2V2s5oEAIDV
Modifications made:
-bosses have all weaknesses and resistances removed
Music: ARTS ON THE RUN - DEADLY ARTS BEATS ON THE RUN R-MIX [2022] by Rukunetsu[YT]
BIG thanks to @Sora3100 for the cheat table to make this run possible =03.
![Tales of Graces ƒ- Enter the Dragons [Pascal solo]
Other interesting solos =03:
► Asbel (Magnus Blade) - https://www.youtube.com/playlist?list=PL8yX4L5Y6ebhUa49Co8Ox2GvBobutUVbc
► Sophie (Crystal Spire) - https://www.youtube.com/playlist?list=PLhVgApVO4ulhfXpQKko59qi87PMOHLCFR
► Hubert (TheTalesFan) - https://www.youtube.com/playlist?list=PL-8r9z6HwxzOVSi_s36q3zKWjZezxQ4Gj
► Cheria (Muctales) - https://www.youtube.com/playlist?list=PL0MOKrauw5HMUCBjXl7gWDd5SPjh8wz6z
► Richard (Dynamus21) - https://www.youtube.com/playlist?list=PL5C266F4C3EE7155C
1:20 - Skip to fight.
Not very satisfied with this one, which is why I uploaded 2(this + Trio) at once, but dont feel like returning to Graces anytime soon, lol. Real sloppy towards the end, but thats because I did this before doing the real Solomus. The whole battle is dependent on how well Cyandine can strike, and other lucky variables, so I cant say this took a lot of skill. Still, it was fun though, dodging all the stuff that occurred at once. Tales of Graces ƒ- Enter the Dragons [Pascal solo]](https://i.ytimg.com/vi/Km3tA6jdxgM/mqdefault.jpg)








![Tales of Arise - Mantis [Hard] - Shionne solo
You thought I was gonna leave the mantis be? Nah, its gonna catch these boolits.
Thisll be the last video for the demo. Too much trouble to fight the special boss solo, since its only a one-time deal and building the levels takes time. Gonna remain a mystery until the full game for me =0v.
After getting used to its patterns, the mantis isnt too hard. Because of how the mantiss slash attacks can whiff, I try to evade in the same direction it attacks to get a perfect evasion. When it does its charging attack, perfect countering stops it in its tracks. It has quicker recovery time than the boar when this occurs, so I only have time for 1 arte before it attacks. Using Aqua Impact usually puts me in just the right position to aim for a perfect evasion on its next claw swipe.
At 50%, it goes into overlimit(OVL) and gets 3 bee mobs to assist in the fight. They can cause paralysis, so I opted to defeat them instead of leaving them be. As long as I keep an eye on the mantis, and perfect evade its charge attack, I will teleport towards my target, sometimes leaving me airborne to use Aqua Impact. This, coupled with Burnstrike, and Luke Divisios homing ability, I can dispatch them quickly.
Kinda hated I got hit 4 times by the mantis, 2 due to miscalculation on distance when evading, and 1 on missed forward input(backstepped instead of stepping forward). That first OVL caught me cold though; keep forgetting about that in the heat of the moment. Not the best of takes, but I can live with this, given the resetting nature of the demo. Tales of Arise - Mantis [Hard] - Shionne solo](https://i.ytimg.com/vi/OCfZLMjDgBY/mqdefault.jpg)
