Uploaded October 2025 | Updated September 2026, 7 hours ago
Path of Building
pobb.in/rE8I5tYU8T_s
Act 1 Regex
[gr]-[gr]-[gr]|g-r|r-g|Runn|rint
Act 1 Gems
Spectral Throw - Volley - Momentum/Chance to Bleed
Leap Slam - Faster Attacks - Momentum
Sniper Mark
Frostblink
Final Thoughts:
Overall, this build had pretty good clear since after attacking Static Strike would just "auto-hit" for 6s and Shockwave is great for clear but the single target damage especially towards the end was somewhat lacking. Of course this would have been less of an issue if I had something better than a 450dps staff but I had played build with a similarly bad weapon and they would still deal about 30% mroe damage.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:00:42 - Static Strike
04:41:42 - Mapping Starts
05:56:42 - Mostly Red Maps
07:02:25 - Exarch
07:09:50 - Eater
---
Path of Building
pobb.in/rE8I5tYU8T_s
Act 1 Regex
[gr]-[gr]-[gr]|g-r|r-g|Runn|rint
Act 1 Gems
Spectral Throw - Volley - Momentum/Chance to Bleed
Leap Slam - Faster Attacks - Momentum
Sniper Mark
Frostblink
Final Thoughts:
Overall, this build had pretty good clear since after attacking Static Strike would just "auto-hit" for 6s and Shockwave is great for clear but the single target damage especially towards the end was somewhat lacking. Of course this would have been less of an issue if I had something better than a 450dps staff but I had played build with a similarly bad weapon and they would still deal about 30% mroe damage.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:00:42 - Static Strike
04:41:42 - Mapping Starts
05:56:42 - Mostly Red Maps
07:02:25 - Exarch
07:09:50 - Eater
---









![Gas Arrow Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2: Gas Arrow Deadeye Leveling Build Guide
*Support Gems*
Gas Arrow - Scattershot - Concentrated Effect - Primal Armaments (Tier 2) or Fire Infusion
Barrage - Premeditation
Flame Wall - Arcane Tempo - Fortress
Shield Charge - Unbreakable - Martial Tempo
Before Gas Arrow Setup
Lightning Arrow - Martial Tempo - Lightning Infusion
Lightning Rod - Concentrated Effect - Scattershot
Orb of Storm - Chain
Shield Charge - Unbreakable
Wind Dancer - Clarity - Herbalism/Precision
*Gear Progression*
New bow bases are available at Level 5, 11, 16, 22, 28 and 39. Vendor checks for decent bows (%inc Physical Damage, flat Fire, flat Physical) are essential. Other good modifiers are additional Levels to Projectile Skills, %inc. Attack Speed as well as Flat Fire Damage. At 28 you can get the Dualstring Bow from the vendor. I would use my currency (Iron or Desert Rune, Blacksmith Whetstone and Artificers Orb) to craft a decent Dualstring Bow. The next tier would be 39 where you should try your luck if your previous crafting attempts didnt yield a good bow. For defence in the campaign you want to look for pure evasion bases. Use your armourers scraps on your chest. With a 400 evasion rating chest, over 8 points invested into evasion and wind dancer you should be at ~80% evade chance in the Act 3.
*Passive Tree*
https://imgur.com/a/rqnFXLT
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types, but I would prioritise getting high Lightning Resistance. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
Streaming some runs on
twitch.tv/tuadh
0:00 - Intro
1:05:46 - Act 1 Boss (again)
2:18:47 - Ascendancy Boss
2:52:34 - Act 2 Boss
4:29:21 - Act 3 Boss Gas Arrow Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/FUjY7JJimjo/mqdefault.jpg)
