Uploaded November 2012 | Updated September 2026, 2 days ago
NOTE: I was lazy and recorded this with XSplit's local recording feature. My headset still picks up some of my talking even though I'm not wearing it, so expect to hear a bit of that!
Just uploading this as proof of my new personal best! This is also my first ever no-death run on this game. However, it is not the world record - that would be zallard1's 14:06 at youtube.com/watch?v=dO3VHftTsGc&feature=related
This run shows some strategical improvements over the WR, although I fail pretty badly at some of them! The stage 4 & 6 bosses are the main low points here, and I was forced to be a bit conservative on the last boss due to my health. The start of stage 3 was also a little messed up, as I want to grab the shotgun at the beginning to use on a hanging zombie.
There is also a significant potential improvement on the stage 2 boss, but it involves an extremely difficult 2-hit slide on the chair as well as an even faster kill on the painting. If those can be pieced together into a workable strategy, sub-14 will definitely be a practical SDA goal.
NOTE: I was lazy and recorded this with XSplit's local recording feature. My headset still picks up some of my talking even though I'm not wearing it, so expect to hear a bit of that!
Just uploading this as proof of my new personal best! This is also my first ever no-death run on this game. However, it is not the world record - that would be zallard1's 14:06 at youtube.com/watch?v=dO3VHftTsGc&feature=related
This run shows some strategical improvements over the WR, although I fail pretty badly at some of them! The stage 4 & 6 bosses are the main low points here, and I was forced to be a bit conservative on the last boss due to my health. The start of stage 3 was also a little messed up, as I want to grab the shotgun at the beginning to use on a hanging zombie.
There is also a significant potential improvement on the stage 2 boss, but it involves an extremely difficult 2-hit slide on the chair as well as an even faster kill on the painting. If those can be pieced together into a workable strategy, sub-14 will definitely be a practical SDA goal.










