Uploaded January 2026 | Updated September 2026, 2 weeks ago
Continuing on with the Worst Weapon runs of Soul Edge this time around with Seung Mi-Na and her Powerful but frail and heavy Tiger Fang. The run will also be completed on the Ultra Hard difficulty with No Continues. Lets take a look below at Seung Mi-Na's Tiger Fang stats in numbers:
Tiger Fang -
Power: 122.7%
Defense: 80.0%
Strength: 100.0%
Durability: 81.2%
Weight: 8 bars/0.90 Speed
Range: 1.05
Pierce Damage: 30% (approximate)
Pierce Weakness: 15% (approximate)
Special Effects: 8% Self-Damage per swing
As you can see the Tiger Fang is another one of those weapons that belongs to the "Powerful but drains Energy" batch and upon closer look you might think that the Tiger Fang is one of the better ones as the Tiger Fang does give you more Power when compared to the Defense that you lose in return while also having a slightly higher Durability than a standard weapon while also having more Range at 1.05 Modifier. Sadly the one stat that completely messes with this weapon viability is its horrendous Speed at 0.90 which is the 3rd lowest in the whole game. This Speed is so low that it messes up pretty much everything that you would normally do when playing as Seung Mi-Na especially when it comes to her most crucial move which is her Launcher as it becomes so sluggish that you cant even use the move like before and sometimes not being able to use it at all as the Launcher into Launcher combo will only work as a counter now and its really hard to get a counter hitting Launcher when your weapon is so damn slow. The Self-Damage effect also is extremely bad for Seung Mi-Na as she is pretty much safe even when you whiff some of her key moves and its a legit strategy with her to check the opponent with her range and most characters cant do anything in return besides Cervantes and Soul Edge but now she is being punished by the Self Damage effect. This run ended up being a similar situation to the run i did with Rock and his Stone Club as since the Speed of the Tiger Fang makes most strats not work with her anymore, i basically had to play in a completely different manner to adjust to its pitiful Speed. Sadly this didnt happen in the very first run so this run took me 2 tries to pull off a No Continues Run. Like with Rock's Stone Club, the Tiger Fang biggest asset is its better range so using safe long ranged pokes was my way to go for the most part. Clever usage of her Kicks especially the Down,K and crouching K to fish for counter hit knockdowns was even more crucial in this run than it was before. The Tiger Fang is also completely overshadowed by her other heavy weapon which is the Halbard as pretty much every stat is higher while it even has an Healing Effect with the only thing it lacks is Pierce Damage. Theres pretty much no reason to ever use Tiger Fang over Halbard thanks to that.
#souledge,#FGC,#namco,#soulblade,#soulcalibur,#Ps1,#Playstation
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Continuing on with the Worst Weapon runs of Soul Edge this time around with Seung Mi-Na and her Powerful but frail and heavy Tiger Fang. The run will also be completed on the Ultra Hard difficulty with No Continues. Lets take a look below at Seung Mi-Na's Tiger Fang stats in numbers:
Tiger Fang -
Power: 122.7%
Defense: 80.0%
Strength: 100.0%
Durability: 81.2%
Weight: 8 bars/0.90 Speed
Range: 1.05
Pierce Damage: 30% (approximate)
Pierce Weakness: 15% (approximate)
Special Effects: 8% Self-Damage per swing
As you can see the Tiger Fang is another one of those weapons that belongs to the "Powerful but drains Energy" batch and upon closer look you might think that the Tiger Fang is one of the better ones as the Tiger Fang does give you more Power when compared to the Defense that you lose in return while also having a slightly higher Durability than a standard weapon while also having more Range at 1.05 Modifier. Sadly the one stat that completely messes with this weapon viability is its horrendous Speed at 0.90 which is the 3rd lowest in the whole game. This Speed is so low that it messes up pretty much everything that you would normally do when playing as Seung Mi-Na especially when it comes to her most crucial move which is her Launcher as it becomes so sluggish that you cant even use the move like before and sometimes not being able to use it at all as the Launcher into Launcher combo will only work as a counter now and its really hard to get a counter hitting Launcher when your weapon is so damn slow. The Self-Damage effect also is extremely bad for Seung Mi-Na as she is pretty much safe even when you whiff some of her key moves and its a legit strategy with her to check the opponent with her range and most characters cant do anything in return besides Cervantes and Soul Edge but now she is being punished by the Self Damage effect. This run ended up being a similar situation to the run i did with Rock and his Stone Club as since the Speed of the Tiger Fang makes most strats not work with her anymore, i basically had to play in a completely different manner to adjust to its pitiful Speed. Sadly this didnt happen in the very first run so this run took me 2 tries to pull off a No Continues Run. Like with Rock's Stone Club, the Tiger Fang biggest asset is its better range so using safe long ranged pokes was my way to go for the most part. Clever usage of her Kicks especially the Down,K and crouching K to fish for counter hit knockdowns was even more crucial in this run than it was before. The Tiger Fang is also completely overshadowed by her other heavy weapon which is the Halbard as pretty much every stat is higher while it even has an Healing Effect with the only thing it lacks is Pierce Damage. Theres pretty much no reason to ever use Tiger Fang over Halbard thanks to that.
#souledge,#FGC,#namco,#soulblade,#soulcalibur,#Ps1,#Playstation
If you enjoy the contents of my channel as much as how much i love making then, don't forget to like,share,subscribe,turn on the bells of notification and most importantly, have fun!
➡️Link to subscription: youtube.com/channel/UCcVChpLOprbQw_jrJpBbXzA










