Real Robot Battle Line (PS1) Playthrough - Part 22 - Underground (Perfect Play) @Rugalbernstein777
Real Robot Battle Line (PS1) Playthrough - Part 22 - Underground (Perfect Play)  @Rugalbernstein777
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Playthrough of Real Robot Battle Line Poseidal Route for the PS1 part 22. In this part i take on the Underground map after making sure everyone is setup correctly. I change some parts around but i wont be doing any upgrading as i will be saving money for later. In this map the enemies you will be facing is mostly familiar Heavy Metal faces but with some twists as the Turns go on. The Generic Pilots are piloting Bal-Buds and Bat-Shus while the Commanders and their mechs havent been encountered before: First we have Quwasan Olibee on the Calvary Temple (Yellow), Rockley Ron also on the Calvary Temple but Black Colored and then we have Maph McTomin piloting a variation of the A-Taul called A-Taul V. The difference between the colored Calvary Temple is that the Black one has a much weaker Buster Launcher. A-Taul V is a scary variation of the A-Taul as it basically uses the main framework of the original A-Taul but adds in the CB Launcher disks of the Ashura Temple and one of the shoulder Power Launchers from the Auge. It has very high HP and the highest possible base Armor that a Heavy Metal can have on top of having a Shield. Despite the A-Taul V having 3 parts that can be used as Shields, its technically only uses its Arm shields in the game. In the beginning the strategy that i use is that I advance with the characters where the enemy will not attack because they wont be able to hit my units but i back off with most of my part and leave it at that for abit. In the 2nd turn, Jiron and Rag will join again but i maintain the strategy. On the 3rd turn the Brainwashed Innocent Women Doran Squad Carron Carn, Lutov, Patta, Leslie and Ai will join the enemies and thats why i placed most of my characters at the back especially Show and Daba so that i can setup destroying all of them with the Good Luck command as now this map has a total of 8 Commanders so the possible money earned just skyrockets. Once the enemy forces gets thin enough and Quwasan, Rockley and Maph start getting closer, its time for Show to rush there as Maph’s A-Taul V can take a lot of hits. One thing to keep in mind is that this map will forcibly end on the 8th turn so i make sure to finish off everyone beforehand. Daba will have the Persuade command enabled if he goes near Quwasan but it wont do anything. In the Heavy Metal Anime Quwasan is Daba’s adoptive Sister which later becomes Daba’s Fiancee after Daba learns he is a survivor of the Yaman Clan with his real name being Kamon Myroad. Quwasan has been brainwashed and the game uses this bit of the plot device in here as well which is why nothing happens trying to persuade her. After this map is over, pretty much the entire crew from Combat Mecha Xabungle aka the Sand Rats and Iron Gear will join the party for good with the exception of Elche Cargo: We have Dyke piloting the Dugger, Blume piloting a different variation of the Caprico which has less HP, Mobility and a weaker Kick then the one used by Toron but the upgrades still gets shared. We have Fatman Big piloting the Government and last we have Chill piloting another Doran so there are copies of both the Caprico and Doran at my disposal. Chill is by far the weakest pilot in the entire game as she is a kid less then 10 years old and in the anime, she never actually piloted and actual full fledged Walker Machine by herself generally sticking to assisting Jiron on the lower side of Walker Gallier so using her is a liability in the game even on a maxed out Walker Machine. Before ending the video and saving i do check the parts that i got and equip then to the characters I will most likely be using afterwards. Like always i will be detailing everything in the comments.


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Real Robot Battle Line (PS1) Playthrough - Part 22 - Underground (Perfect Play)

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