Real Robot Battle Line (PS1) Playthrough - Part 6 - Insurgent (Perfect Play) @Rugalbernstein777
Real Robot Battle Line (PS1) Playthrough - Part 6 - Insurgent (Perfect Play)  @Rugalbernstein777
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Playthrough of Real Robot Battle Line Poseidal Route for the PS1 part 6. In this part i take on the Insurgent after making sure everyone is setup correctly. Before the map even begins there will be a dialogue choice to be made and a few things can happen depending on the previous Map regarding the Medeas: If all Medeas were alive you would gain the RX-178 Gundam MKII and you would be able to use it already in this map. If one or 2 Medeas got destroyed you dont get anything but if all 3 were destroyed, Gadem alongside the Zaku I will join the party after this map. The choices affects if Legi will join to help you in the next map after Insurgent or not: The bottom one she will join you later but honestly i dont need her help so i choose the top option which nets me a Free 10000 Money. Gadem isnt that good and the Zaku I is one of the worst mechs in the entire game having the absolute worst Mobility at only 45, having only 2 for Move Range and very low HP and Armor. The Insurgent Map itself will also have a few changes depending on a few path choices beforehand: Normally in this map Daba, Leccee and Kyao will join temporarily for this map piloting the L-GAIM and the D-Sserds (White and Red) and the enemies will be mostly Generic Pilots on Bal-Buds and Graeas with Gablae piloting the Bat-Shu but here comes the few changes: If after the Duplicator Map you chose not to stop for Amu then she will be alongside Daba and the Crew on a White D-Sserd. If Hassha isnt with the party, he will be in the front of the map but if he is alongside the party then Chai Char will be behind Gablae with a unique black colored Bal-Bud which has 100 more HP and Armor compared to the Orange and Purple Bal-Buds. If Hassha or Amu is in your party, they will both leave after this stage which prevents me to abuse the Good Luck spirit command but the saving grace is that Kai will learn this command once he hits level 10 so i make sure that he levels up there in this map. With Kyao in this map, you will has access to arguably one the most useful spirit commands specially later into the game called Disturbance. It has a pretty high cost of 60 but when used, for an entire turn all enemies will have their Hit Ratio be cut by a Flat 50%. This command is really good when you wanna rush the enemies and the enemy numbers are both high and close to you with almost no way to prevent being targeted. Now this map casually playing is actually pretty straightforward but if you want to squeeze as much money out of this map, then it becomes abit tricky. For one both Gablae and Chai Char are at very high levels at this point being both at level 14 and they are both good pilots and the other Tricky part is that Gablae will flee if at any point the amount of his allies becomes less then 3. This means to get the most money out of this map, at least 3 of the Generic Pilots must be alive. I recommend that you keep the Graeas alive but one of then has Repair Units on then so you wanna destroy the one that has it so 2 Graeas and 1 Bal-Bud alive. In the end i underestimated this map and didn’t even equip Repair Units to use in this map so in the end to exploit the money gain, i had to use Inbattle save abuse with Hassha on Gablae as i was about to lose one of my units and i didnt wanna restart the fight. In this game you can really abuse inbattle saves even harder then Vandal Hearts as Hassha only had a 38% Hit Ratio on Gablae as i couldn’t get behind him, only to his side and a regular hit would not kill him and the abuse is that i off-screen jus kept repeating the save up until i got both the hit and a Critical. I will refrain from doing that unless its absolutely necessary otherwise. After this Map i do some massive upgrading to the Drumlos that i have maxing out both their HP and Armor while getting a few more upgrades to their Energy, Mobility alongside their Aura Sword and Flay Bombs. I will eventually also max their Mobility as these 3 Drumlos will be really useful for pretty much the entire Poseidal Route. As always i will also detailing what happened in the comments.


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Real Robot Battle Line (PS1) Playthrough - Part 6 - Insurgent (Perfect Play)

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