Sonic Adventure Autodemo - Custom SeqVar Debug Tests @woofmute
Sonic Adventure Autodemo - Custom SeqVar Debug Tests  @woofmute
Uploaded December 2025 | Updated September 2026, 2 weeks ago
The Autodemo Egg Carrier has some sequence variables that work but despite them having name strings in the Autodemo, there is no debug menu for toggling them that we have found in that build. So I wrote one in asm myself...

Footage is of testing it worked, and testing it could close itself properly if the act changed or if you tried to open SetEdit or CamEdit without closing it manually.

Controls are:
D-pad right to open the menu,
D-pad up/down to scroll the menu,
A to toggle a flag,
B to close the menu.
Red flags are disabled and Green are enabled.

It is now uploaded under the Autodemo's Enhancements patch (a submod of Restored Levels) and can be found here: github.com/X-Hax/dreamcast-mods
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Sonic Adventure Autodemo - Custom SeqVar Debug Tests

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