Runtime NavMesh Updates in Performance Critical Contexts | Unity Tutorial @LlamAcademy
Runtime NavMesh Updates in Performance Critical Contexts | Unity Tutorial  @LlamAcademy
Uploaded August 2025 | Updated September 2026, 25 minutes ago
Learn how you can update the NavMesh QUICKLY in response to object destruction in your game! In this video we look at multiple approaches to updating the NavMesh and discuss the pros and cons of each approach so you can pick the right solution for your game.

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Chapters:
00:00 Topic Introduction
00:48 "New" Unity Package Components - Quick Overview
02:27 Approach 1 - Rebake the Whole Scene's NavMesh
03:09 Approach 2 - Use a NavMesh Obstacle
04:05 Approach 3 - Bake NavMesh in a Prefab
04:58 Approach 4 - Bake Small Volume
06:06 Bonus Approach!
06:59 Closing Thoughts, Where to go from here
07:30 Exciting Announcement - Don't miss this!
07:47 How to Support this Project & Channel
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Runtime NavMesh Updates in Performance Critical Contexts | Unity Tutorial

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