Who, me? 2022 Compilation #shorts @LlamAcademy
Who, me? 2022 Compilation #shorts  @LlamAcademy
Uploaded December 2022 | Updated September 2026, 19 minutes ago
A special "Who, me?" Compilation from 2022! I hope all of you made great progress in making your gamedev dreams become a reality in 2022!

This was requested a while ago and I thought it would be fun to do, so here we go πŸ˜€

πŸ“± Let's stay connected
YouTube: youtube.com/c/LlamAcademy
Patreon: patreon.com/llamacademy
Facebook: facebook.com/LlamAcademyOfficial
Twitter: twitter.com/TheLlamAcademy
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Instagram: instagram.com/LlamAcademy

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Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS.
I also have some Unity Assets: assetstore.unity.com/publishers/22409?_aid=1101l9QvC
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Who, me? 2022 Compilation #shortsData Persistence - Save & load your game state while avoiding common mistakes | Unity TutorialReusable Components with UI Toolkit | Editor Scripting Unity TutorialTop 5 Optimization Tips from Building a Mobile Game #ShortsGhost Placement / Hologram Shader | Unity ShaderGraph TutorialWaves in ShaderGraph by Vertex Displacement | Unity TutorialStop Using Resources.Load()... Do THIS InsteadProcedural Recoil and Bullet Spread | Gun Series 2 | Unity TutorialHow You Can Find the OffMeshLinks a NavMeshAgent Will Take | AI Series 43 | Unity Tutorial #ShortsAssembly Definitions, Explained | Unity TutorialCreate Cross-Platform IAP Store Page with Unity IAP in 2023 | Unity Tutorial #shortsAnimate Your NavMeshAgents with Root Motion | AI Series Part 42 | Unity Tutorial #Shorts
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Who, me? 2022 Compilation #shorts

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