Uploaded May 2024 | Updated September 2026, 23 minutes ago
Learn how to make a Ghost Placement or Hologram Shader in Unity ShaderGraph. You'll learn how to create procedural scan lines as well as the edge glow (fresnel).
πΆ ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out π
π¨βπ» Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/chicken-defense
π·οΈSave 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
π Resources:
π Chicken Defense on Itch.io: llamacademy.itch.io/chicken-defense
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00 Topic Introduction
00:29 Core Components of the Shader
01:13 Get ShaderGraph Sample SubGraphs
01:39 The "Stripes" SubGraph
02:15 Create Ghost Placement Shader & Graph Configuration
03:04 Show Base Texture
03:40 Scan Lines
07:00 Why Depth Test & Depth Write?
07:52 Edge Glow / Fresnel
09:45 Material Configuration & Demo
10:15 Decouple Stripes from Mesh UVs
11:17 Final Demo, How to Support LlamAcademy
Learn how to make a Ghost Placement or Hologram Shader in Unity ShaderGraph. You'll learn how to create procedural scan lines as well as the edge glow (fresnel).
πΆ ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out π
π¨βπ» Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/chicken-defense
π·οΈSave 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
π Resources:
π Chicken Defense on Itch.io: llamacademy.itch.io/chicken-defense
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00 Topic Introduction
00:29 Core Components of the Shader
01:13 Get ShaderGraph Sample SubGraphs
01:39 The "Stripes" SubGraph
02:15 Create Ghost Placement Shader & Graph Configuration
03:04 Show Base Texture
03:40 Scan Lines
07:00 Why Depth Test & Depth Write?
07:52 Edge Glow / Fresnel
09:45 Material Configuration & Demo
10:15 Decouple Stripes from Mesh UVs
11:17 Final Demo, How to Support LlamAcademy










