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Sebastian Lague | RPG graphics E01: Character model [Blender] @SebastianLague | Uploaded 7 years ago | Updated 20 hours ago
In this episode we model a low poly character in Blender, to be used in the RPG series.

See Brackeys' channel for the programming half of this series: https://www.youtube.com/user/Brackeys

Download reference images here:
https://www.dropbox.com/s/q12ji6k6bf3fa8a/Player%20reference%20images.zip?dl=1

List of keyboard shortcuts used in this video + some extras:
https://github.com/SebLague/Blender-Shortcuts/blob/master/README.md

Download end-of-video model here:
https://www.dropbox.com/s/828rpnxs0oc0u70/Player%20model.zip?dl=1

RPG gameplay programming playlist:
https://www.youtube.com/playlist?list=PLPV2KyIb3jR4KLGCCAciWQ5qHudKtYeP7

Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague
RPG graphics E01: Character model [Blender]INTEGRATION 04 - Making an RPG in Unity (E13)Unity Create a Game Series (E05. spawn system)Unity Shape Editor Tool (1/4)A Brief Introduction to Neural Networks (unfinished series)Introduction to Game Development (E15: falling blocks game 3/4)A* Pathfinding (E09: path smoothing 2/2)Coding Adventure: BoidsProcedural Landmass Generation (E21: fixing gaps)Coding Adventure: PortalsNeural Networks | E03: data and evaluation (unfinished series)[Unity] 2D Curve Editor (E05: evenly spaced points)

RPG graphics E01: Character model [Blender] @SebastianLague