Coding Adventure: Boids @SebastianLague
Coding Adventure: Boids  @SebastianLague
Uploaded August 2019 | Updated September 2026, 2 weeks ago
Trying to create some flocking behaviour, and getting a little distracted by spirals along the way...

Links and Resources:
Project source: github.com/SebLague/Boids/tree/master
Boids paper: http://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
Points on a sphere: stackoverflow.com/a/44164075
Fish shader: github.com/albertomelladoc/Fish-Animation/blob/master/FishAnimation.shader and bitshiftprogrammer.com/2018/01/how-to-animate-fish-swimming-with.html

If you'd like to support the creation of more programming videos, I'd greatly appreciate your support on patreon:
patreon.com/SebastianLague

Chapters:
0:00 Intro
0:26 The three rules of being a boid
1:44 Obstacle avoidance
3:03 Getting sidetracked by spirals
6:12 Back to obstacle avoidance
6:55 Obstacle course and optimization
7:47 Swimming with the fishies

Music:
"Beauty Flow" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/by/4.0
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Sebastian Lague |

Coding Adventure: Boids

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