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Sebastian Lague | A* Pathfinding (E09: path smoothing 2/2) @SebastianLague | Uploaded 7 years ago | Updated 22 hours ago
In this episode we finish implementing path smoothing. Paths are also made to update when the target moves, and units made to decelerate towards the end of their paths.

Source code: https://github.com/SebLague/Pathfinding

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A* Pathfinding (E09: path smoothing 2/2) @SebastianLague