Product Viz in 3ds Max - Part 3: Folding a card realistically @Autodesk3dsMax
Product Viz in 3ds Max - Part 3: Folding a card realistically  @Autodesk3dsMax
Uploaded September 2024 | Updated September 2026, 3 weeks ago
In this series, Lee Alailima-Rose walks you through his method for building and rendering 3D visualizations of cards for the game Tome of Summoning.

Level: Beginner

00:00 - Intro
00:27 - Using a Connect modifier
02:33 - Chamfering an edge
04:56 - Getting ready to bend
06:15 - Using Soft Selection to make smooth transformations How I made it in 3ds Max - Product Viz: youtu.be/0hleHIj-k1I
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Product Viz in 3ds Max - Part 3: Folding a card realistically

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