3ds Max and Revit Interoperability - Part 12 - Linking to an Existing Scene @Autodesk3dsMax
3ds Max and Revit Interoperability - Part 12 - Linking to an Existing Scene  @Autodesk3dsMax
Uploaded July 2014 | Updated September 2026, 3 weeks ago
In this tutorial, you import the Museum modeled in Revit and link it to an existing scene modeled in 3ds Max. This would be a good time to test the link preset you created as the Max scene already has lighting and cameras set up.
Level: Intermediate
Recorded in: 3ds Max 2015
Files used: areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_revit.zip

This tutorial is intended for use with 3ds Max version 2015 or higher.

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3ds Max and Revit Interoperability - Part 12 - Linking to an Existing Scene

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