Premodern, Modern, Postmodern, and Metacontext @GeekNightsRym
Premodern, Modern, Postmodern, and Metacontext  @GeekNightsRym
Uploaded January 2026 | Updated September 2026, 3 weeks ago
Metacontext is post-postmodern and is a new movement in art and philosophy.

Presented at Super #magfest 2026 on Saturday, exploring #modernity and #metacontextualism in #videogames and #gamedesign.

Games can be viewed through the lens of the environment in which they were made. The same as film, literature, and art in general. We commonly see parallel artistic and philosophical movements with the same name and many shared ideas. E.g., Classicism, Modernism, Post-Modernism, and… what?

What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.

Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]

Full lecture:
youtube.com/watch?v=12xey7NqSFg
Premodern, Modern, Postmodern, and MetacontextGeekNights Live: Association Football. The game you may know as SoccerPlayer artistic expression and the bong cloud chess strategyWhat are your priors in game design?The definition of the word Auction in game designTo Grok the Shape of YahtzeeModern vs Postmodern tabletop game mechanicsGeekNights Live: Messing Up RulesThe Auctions of Modern ArtA framework to think about game designThe reason Galactus is hereConisder Measurehead in Disco Elysium
Rym DeCoster |

Premodern, Modern, Postmodern, and Metacontext

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