Uploaded December 2025 | Updated September 2026, 3 weeks ago
What are your game mechanics and game design priors? What do you believe and what are your posulates?
From the Auctions and Bidding Mechanics panel at PAX West 2025:
youtube.com/watch?v=gYmznBakGJU
Tabletop games are usually defined by the combination of mechanics they incorporate and usually have one "core" mechanic. We'll say something is a "worker placement game with card drafting" or a "deckbuilder" or an "engine building victory point salad" game. This is part of our gaming lexicon. More importantly the mechanics of a game are fundamental to how it plays. To master games and game design one must master game MECHANICS at a fundamental level. Join the GeekNights crew for a deep dive lecture into the world of "auctions" and "bidding" in tabletop. From Amon Re to Modern Art 18xx games to Power Grid.
#pax #paxwest #gamedesign #auction #bidding #tabletopgaming
What are your game mechanics and game design priors? What do you believe and what are your posulates?
From the Auctions and Bidding Mechanics panel at PAX West 2025:
youtube.com/watch?v=gYmznBakGJU
Tabletop games are usually defined by the combination of mechanics they incorporate and usually have one "core" mechanic. We'll say something is a "worker placement game with card drafting" or a "deckbuilder" or an "engine building victory point salad" game. This is part of our gaming lexicon. More importantly the mechanics of a game are fundamental to how it plays. To master games and game design one must master game MECHANICS at a fundamental level. Join the GeekNights crew for a deep dive lecture into the world of "auctions" and "bidding" in tabletop. From Amon Re to Modern Art 18xx games to Power Grid.
#pax #paxwest #gamedesign #auction #bidding #tabletopgaming


![Modern vs Postmodern tabletop game mechanics
Modernity wasnt replaced by postmodernity. Were still in #modernity and context matters.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Modern vs Postmodern tabletop game mechanics](https://i.ytimg.com/vi/gTaAUggLMN8/mqdefault.jpg)




![Conisder Measurehead in Disco Elysium
In #discoelysium we have the character #measurehead, who serves as a reflexive example.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Conisder Measurehead in Disco Elysium](https://i.ytimg.com/vi/hBNiDamSW64/mqdefault.jpg)


