Uploaded August 2026 | Updated September 2026, 3 weeks ago
From the panel: Game Mechanics in Tabletop Design
Presented at PAX East 2025 on Sunday 11:00am in the Bumblebee Theatre
What is the shape of Yahtzee? What is a Game Mechanic? What are you doing in your mind when you play Yahtzee.
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Despite the staggeringly vast variety of games out there in the world they draw primarily from a core set of basic mechanics. Many games which at first seem very different share fundamental design patterns subgames and strategies. What is a "draft " and more importantly what is its true function? Where to rondels come into play? What is the purpose of an arbitrary decision? What does "skill based movement" mean for a game? Are all auctions created equally? Whether you are a player maker or even simply observer of games understanding these core components will provide a surprising degree of insight into their nature.
This is a lecture by Rym DeCoster and Scott Rubin, hosts of the GeekNights podcast.
#geeknights #pax #gamedesign #tabletopgaming
From the panel: Game Mechanics in Tabletop Design
Presented at PAX East 2025 on Sunday 11:00am in the Bumblebee Theatre
What is the shape of Yahtzee? What is a Game Mechanic? What are you doing in your mind when you play Yahtzee.
--
Despite the staggeringly vast variety of games out there in the world they draw primarily from a core set of basic mechanics. Many games which at first seem very different share fundamental design patterns subgames and strategies. What is a "draft " and more importantly what is its true function? Where to rondels come into play? What is the purpose of an arbitrary decision? What does "skill based movement" mean for a game? Are all auctions created equally? Whether you are a player maker or even simply observer of games understanding these core components will provide a surprising degree of insight into their nature.
This is a lecture by Rym DeCoster and Scott Rubin, hosts of the GeekNights podcast.
#geeknights #pax #gamedesign #tabletopgaming
![Modern vs Postmodern tabletop game mechanics
Modernity wasnt replaced by postmodernity. Were still in #modernity and context matters.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Modern vs Postmodern tabletop game mechanics](https://i.ytimg.com/vi/gTaAUggLMN8/mqdefault.jpg)




![Conisder Measurehead in Disco Elysium
In #discoelysium we have the character #measurehead, who serves as a reflexive example.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Conisder Measurehead in Disco Elysium](https://i.ytimg.com/vi/hBNiDamSW64/mqdefault.jpg)




