Uploaded January 2026 | Updated September 2026, 3 weeks ago
Reiner Knizia's 'Modern Art' is a fantastic tabletop game around auctions.
From the Auctions and Bidding Mechanics panel at PAX West 2025:
youtube.com/watch?v=gYmznBakGJU
Tabletop games are usually defined by the combination of mechanics they incorporate and usually have one "core" mechanic. We'll say something is a "worker placement game with card drafting" or a "deckbuilder" or an "engine building victory point salad" game. This is part of our gaming lexicon. More importantly the mechanics of a game are fundamental to how it plays. To master games and game design one must master game MECHANICS at a fundamental level. Join the GeekNights crew for a deep dive lecture into the world of "auctions" and "bidding" in tabletop. From Amon Re to Modern Art 18xx games to Power Grid.
#pax #paxwest #gamedesign #auction #bidding #tabletopgaming
Reiner Knizia's 'Modern Art' is a fantastic tabletop game around auctions.
From the Auctions and Bidding Mechanics panel at PAX West 2025:
youtube.com/watch?v=gYmznBakGJU
Tabletop games are usually defined by the combination of mechanics they incorporate and usually have one "core" mechanic. We'll say something is a "worker placement game with card drafting" or a "deckbuilder" or an "engine building victory point salad" game. This is part of our gaming lexicon. More importantly the mechanics of a game are fundamental to how it plays. To master games and game design one must master game MECHANICS at a fundamental level. Join the GeekNights crew for a deep dive lecture into the world of "auctions" and "bidding" in tabletop. From Amon Re to Modern Art 18xx games to Power Grid.
#pax #paxwest #gamedesign #auction #bidding #tabletopgaming


![Conisder Measurehead in Disco Elysium
In #discoelysium we have the character #measurehead, who serves as a reflexive example.
Presented at Super #magfest 2026 on Saturday, exploring #modernity and metacontextualism in videogames and game design.
What’s after Post-Modernism? Perhaps “Metacontextualism.” This is a movement of art and design, unique in and catalyzed by the existence of videogames. Remember that videogames are a literally new form of art. They were invented in the lifespan of people who are attending MAGFest today.
Panelists: Rym DeCoster [Producer of GeekNights, frontrowcrew.com] Emily Compton [Art Director, 3D Artist]
Full lecture:
https://www.youtube.com/watch?v=12xey7NqSFg Conisder Measurehead in Disco Elysium](https://i.ytimg.com/vi/hBNiDamSW64/mqdefault.jpg)







