Uploaded August 2022 | Updated September 2026, 2 weeks ago
In this post-processing shader video for Unreal and Unity, I show how to create an ink outline effect as used in cel shaded games such as Borderlands. We find the edges in the scene by detecting discontinuities in both scene depth and normals. After filtering this data, we use the resulting edge mask to apply outlines around objects.
Here's last week's video on bloom:
youtu.be/kRIUsIO16yI
Here's the playlist of all of the post-process videos:
youtube.com/playlist?list=PL78XDi0TS4lGORvoEKCyw_6dO9tzlu6Ox
Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity
In this post-processing shader video for Unreal and Unity, I show how to create an ink outline effect as used in cel shaded games such as Borderlands. We find the edges in the scene by detecting discontinuities in both scene depth and normals. After filtering this data, we use the resulting edge mask to apply outlines around objects.
Here's last week's video on bloom:
youtu.be/kRIUsIO16yI
Here's the playlist of all of the post-process videos:
youtube.com/playlist?list=PL78XDi0TS4lGORvoEKCyw_6dO9tzlu6Ox
Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity










