Advanced Loading Indicator - Procedural Shapes and Patterns - Episode 12 @BenCloward
Advanced Loading Indicator - Procedural Shapes and Patterns - Episode 12  @BenCloward
Uploaded September 2024 | Updated September 2026, 2 weeks ago
In this shader tutorial for Unreal and Unity, we building on and improve the loading indicator that we created last week. We adjust the dots so they change size as they go around, and we use our Perspective node to make the circle animate in 3D space.

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Subgraph/Material Function Index:

Gradients
LinearGradient - youtu.be/sZBzg-v9d04?si=QDiy1CsgW-mMVsUJ&t=251
SampleGradient - youtu.be/rSn7lUWUN0E?si=WPlixz4L8prnV32G&t=2223

Helpers
AntiAliasing - youtu.be/sZBzg-v9d04?si=yJwmNYRkhzW4JFiP&t=761
AspectRatio - youtu.be/fDjEq30dwNM?si=5iScu5SYD9shcxkh&t=1758
Mirror - youtu.be/jxr4YK_m8hc?si=WsT2TJjLEqPQbKsC&t=835
Posterize - youtube.com/watch?v=lfY0v4q2dtw&t=1408
RoundedCorners - youtu.be/fDjEq30dwNM?si=Znv2wk6lcJDL1R2T&t=1254

Patterns
AnimatedSheen - youtu.be/jxr4YK_m8hc?si=OO1tL6VqiPE3kVo_&t=70
Bars - youtu.be/rSn7lUWUN0E
SquareTiles - youtu.be/ChaXcYB4xvQ?si=dye3PAsDSxVCe8Yo&t=657

SDFs
Circle - youtu.be/GMQym0in8OY?si=X9tSSWsdCwoKvPKy&t=316
Rectangle - youtu.be/fDjEq30dwNM?si=6pataNA5gQySVmQl&t=89
Operators
SDFUnite - youtu.be/R_5CTBgkfZ0?si=sy2t2ppeTviChNog&t=114

Time
LinearTime - youtu.be/jxr4YK_m8hc?si=P80Q0RBWMcmiKRG6
SineTime - youtu.be/R_5CTBgkfZ0?si=m6nMyzw7Pb76hPnq&t=1420

UV
GridTiles - youtu.be/ChaXcYB4xvQ?si=NO-_A1AL92GrWCs2&t=121
Move - youtu.be/R_5CTBgkfZ0?si=5aMYA2ocVdqHzdQj&t=1010
Perspective - youtu.be/rSn7lUWUN0E
Polar Coordinates - youtube.com/watch?v=lfY0v4q2dtw&t=1011
Scale - youtu.be/6UYqtdRoKQ4?si=eVy6RFwycKjYaH4r&t=602
Tilt - youtu.be/jxr4YK_m8hc?si=RyE0GLt0BzDH0w6q&t=207


Here's last week's video on how to create the loading indicator:
youtu.be/lfY0v4q2dtw

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lF5ASo3vpUFKenMkhMVeZ5y

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=kvCYuyyLgC0

#UnrealEngine #shadergraph #Unity
Advanced Loading Indicator - Procedural Shapes and Patterns - Episode 12Analyze First, Then Optimize  - Game Optimization - Episode 4Circle Button Part 2 - Procedural Shapes and Patterns - Episode 25Adapting the Particle System for VR - Advanced Materials - Episode 56Animated Flag - Advanced Materials - Episode 26Particle System Burst Particles - Advanced Materials - Episode 55Post Process VHS Filter - Shader Graph Basics - Episode 59Substrate Light Reflectance - Unreal Substrate - Episode 2Moving, Rotating, and Scaling UVs - Shader Graph Basics - Episode 43Rain Effects On Terrain - Terrain Shaders - Episode 18Subsurface Scattering - Advanced Materials - Episode 8Advanced Detail Mapping - Shader Graph Basics - Episode 14
Ben Cloward |

Advanced Loading Indicator - Procedural Shapes and Patterns - Episode 12

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