Part 3 of 7: Navigating the Nuke Stage Editor | Nuke Stage | Foundry @FoundryTeam
Part 3 of 7: Navigating the Nuke Stage Editor | Nuke Stage | Foundry  @FoundryTeam
Uploaded July 2026 | Updated September 2026, 5 days ago
In part three, join Courtney Pryce, Creative Director at XIVFX, to see an overview of the Nuke Stage user interface and workflow for configuring and editing virtual production environments.

00:00 - Introduction
00:04 - Editor UI Overview
00:14 - Workspaces (Setup, Scene, Comp, Sequence)
00:30 - The 3D Viewport & Image Editor
00:46 - Project Graph & Properties Panels
01:00 - Scene Graph & Node Graph
01:21 - Configuring Hardware & Displays
02:02 - Setting Up Cameras
02:22 - Node Graph Example
02:56 - Importing & Exporting Configurations

đź”— Useful links:
Learn more about Nuke Stage and register your interest: foundry.com/products/nuke-stage
Read the latest Nuke Stage release notes: learn.foundry.com/nuke-stage/1.1/Content/release_notes.html
Watch the full Nuke Stage for Compositors and VFX Artists series: youtube.com/playlist?list=PLi2GhhsPL-Rpn3POEfnm_5PrITGaFIFEE&si=-ZaIfY4Pg4e3sS0K

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Part 3 of 7: Navigating the Nuke Stage Editor | Nuke Stage | Foundry

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