Nuke 15.1 | 3D Time Remapping @FoundryTeam
Nuke 15.1 | 3D Time Remapping  @FoundryTeam
Uploaded June 2024 | Updated September 2026, 5 hours ago
Explore the latest updates to new 3D system in Nuke, focusing on enhancing 3D workflows. We've added new Offset and Scale knobs to GeoImport and GeoReference, making it quicker to adjust speed and offset of animated data. Updated TimeOffset and FrameHold nodes now include a new Fractional Time mode for greater subframe precision. The GeoUVProject mode features a new Reference Frame control, making it easier to stick projections to animated meshes. Discover these and other improvements to the new 3D system in Nuke 15.1.

Download Nuke 15.1: campaigns.foundry.com/products/nuke-family/whats-new
Learn More: learn.foundry.com/nuke/15.1/content/release_notes/15.1/nuke_15.1v1_releasenotes.html

Questions or Feedback? Leave a comment below or join our community community.foundry.com/discuss/nuke3d

About Us:
Foundry creates award-winning creative software so global studios can turn incredible ideas into reality.

Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.
Nuke 15.1 | 3D Time RemappingExperimenting with storyboard look-dev & style transfer | Griptape | FoundryMari in Minutes | Lesson 10: Procedural texturesEnhance your Look Development and Lighting workflows with Katana 8.0Mari in Minutes | Lesson 5: Shader maps — diffuse, specular, bumpMari in Minutes | Lesson 7: Painting tools & layersMaking a Toy Racing Car (With Free Smart Materials & Masks!) w/Teoman ŞirvanciBuilding and Customizing AI Agents in Griptape | Griptape | FoundryPart 7 of 7: Capture all on–set metadata with the Vault in Nuke Stage | Nuke Stage | FoundryNuke 15.1 | Unleashed Creativity with BlinkscriptDeAge with @ConnorThomas  - Part 3Nuke Timeline Tools Masterclass: From Ingest to Delivery
Foundry |

Nuke 15.1 | 3D Time Remapping

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER