Dilmer Valecillos | Oculus Interaction SDK Is HERE ! @dilmerv | Uploaded February 2022 | Updated October 2024, 3 hours ago.
The Oculus Interaction SDK is a hands and controllers interaction components library which provides very realistic interactions and allows to easily use prefabs when building games or apps for virtual reality with and without Passthrough features.
π Watch The Full Oculus Interaction SDK Playlist at:
youtube.com/playlist?list=PLQMQNmwN3FvyE_NEr6A_dPwneirJGNZjP
π’ Download the Oculus Integration from: (Affiliate Link)
π assetstore.unity.com/packages/tools/integration/oculus-integration-82022?aid=1101l7LXo
βͺπ To get started with the Interaction SDK be sure to check out this document with requirements and download links: developer.oculus.com/documentation/unity/unity-isdk-interaction-sdk-overview
The following sample scenes are available in the Interaction SDK:
π Basic Grab scene which showcases a scene with the HandGrabInteractor
π Complex grab scene which showcases a scene with the simpler GrabInteractor but with
the addition of Physics, Transforms and Constraints on objects.
π Basic Ray scene which showcases ray interactions with Unity canvas.
π Basic Poke scene which showcases UI interactions such as buttons, scrollable areas, and box-based proximity fields.
π Basic Pose detection scene which demonstrates pose detection for several common hand poses such as Thumbs Up, Thumbs Down, Rock, Paper, Scissors, and Stop
π Support me by Subscribing to avoid missing future videos!
youtube.com/dilmerv
π Support me in Patreon so I can keep doing stuff like this for free!
patreon.com/dilmerv
π Get XR & game development tips from me in Twitter
twitter.com/dilmerv
π₯½ Learn & Get my XR Training from:
learnxr.io
π My Blog / π₯ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#Oculus #MetaVerse #UnityXR
The Oculus Interaction SDK is a hands and controllers interaction components library which provides very realistic interactions and allows to easily use prefabs when building games or apps for virtual reality with and without Passthrough features.
π Watch The Full Oculus Interaction SDK Playlist at:
youtube.com/playlist?list=PLQMQNmwN3FvyE_NEr6A_dPwneirJGNZjP
π’ Download the Oculus Integration from: (Affiliate Link)
π assetstore.unity.com/packages/tools/integration/oculus-integration-82022?aid=1101l7LXo
βͺπ To get started with the Interaction SDK be sure to check out this document with requirements and download links: developer.oculus.com/documentation/unity/unity-isdk-interaction-sdk-overview
The following sample scenes are available in the Interaction SDK:
π Basic Grab scene which showcases a scene with the HandGrabInteractor
π Complex grab scene which showcases a scene with the simpler GrabInteractor but with
the addition of Physics, Transforms and Constraints on objects.
π Basic Ray scene which showcases ray interactions with Unity canvas.
π Basic Poke scene which showcases UI interactions such as buttons, scrollable areas, and box-based proximity fields.
π Basic Pose detection scene which demonstrates pose detection for several common hand poses such as Thumbs Up, Thumbs Down, Rock, Paper, Scissors, and Stop
π Support me by Subscribing to avoid missing future videos!
youtube.com/dilmerv
π Support me in Patreon so I can keep doing stuff like this for free!
patreon.com/dilmerv
π Get XR & game development tips from me in Twitter
twitter.com/dilmerv
π₯½ Learn & Get my XR Training from:
learnxr.io
π My Blog / π₯ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#Oculus #MetaVerse #UnityXR