Dilmer Valecillos | Building A Mixed Reality Tabletop Game FAST - Quest 3 & Presence Platform! @dilmerv | Uploaded May 2024 | Updated October 2024, 1 minute ago.
Today, I am excited to announce a new YouTube video series featuring Meta's Presence Platform. In this series, we will prototype small tabletop games and productivity apps with mixed reality.
β€οΈ Support on Patreon: patreon.com/dilmerv
π Subscribe for more XR Tutorials : youtube.com/@dilmerv?sub_confirmation=1
π¦ Twitter X: twitter.com/dilmerv
π₯ Discord : discord.gg/dNMHBc8KdP
πΈ Instagram : instagram.com/dilmerv
π‘To Get Started With The Presence Platform & Building Blocks check out the docs at: ocul.us/3Vadlsx
In the first video, we will cover:
- How to set up a Unity project with Meta XR components using the project setup tool.
- Using core building blocks such as the camera rig building block, passthrough building block, controller tracking, hand tracking, visualizers, room mesh, and interactions.
- How to build a mixed reality tabletop bowling game from the ground up.
- Step-by-step instructions on how to set up and use the Meta XR Simulator with data forwarding features, allowing you to use physical controllers with the simulator.
- How to use synthetic environments with Meta XR Simulator for testing passthrough via sim.
π Video Chapters:
00:00 - Intro to Meta Presence Platform video series and prototypes.
01:03 - Reviewing the tabletop bowling game we'll build today.
01:29 - Creating a new Unity Project with Meta XR components & the project setup tool
02:48 - Intro to Building Blocks.
05:06 - Adding additional Building Blocks: passthrough, controller tracking, hand tracking, virtual hands, and grab interactions.
06:39 - Intro to Meta XR Simulator & synthetic environments.
08:15 - Data forwarding feature overview.
09:44 - Building a mixed reality tabletop game.
23:54 - Demos showing our mixed reality bowling game completed.
π Unity project and video resources shown today are available on GitHub:
π Resources ONLY: github.com/dilmerv/MetaXRTableTopGames_Resources
π Full Unity Project: github.com/dilmerv/MetaXRTableTopGames
Huge thanks @meta @MetaDevelopers for sponsoring this new Meta Presence video series.
π₯½ Learn & Get my XR Training from:
learnxr.io
π My Blog / π₯ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#meta #unity #quest3
Today, I am excited to announce a new YouTube video series featuring Meta's Presence Platform. In this series, we will prototype small tabletop games and productivity apps with mixed reality.
β€οΈ Support on Patreon: patreon.com/dilmerv
π Subscribe for more XR Tutorials : youtube.com/@dilmerv?sub_confirmation=1
π¦ Twitter X: twitter.com/dilmerv
π₯ Discord : discord.gg/dNMHBc8KdP
πΈ Instagram : instagram.com/dilmerv
π‘To Get Started With The Presence Platform & Building Blocks check out the docs at: ocul.us/3Vadlsx
In the first video, we will cover:
- How to set up a Unity project with Meta XR components using the project setup tool.
- Using core building blocks such as the camera rig building block, passthrough building block, controller tracking, hand tracking, visualizers, room mesh, and interactions.
- How to build a mixed reality tabletop bowling game from the ground up.
- Step-by-step instructions on how to set up and use the Meta XR Simulator with data forwarding features, allowing you to use physical controllers with the simulator.
- How to use synthetic environments with Meta XR Simulator for testing passthrough via sim.
π Video Chapters:
00:00 - Intro to Meta Presence Platform video series and prototypes.
01:03 - Reviewing the tabletop bowling game we'll build today.
01:29 - Creating a new Unity Project with Meta XR components & the project setup tool
02:48 - Intro to Building Blocks.
05:06 - Adding additional Building Blocks: passthrough, controller tracking, hand tracking, virtual hands, and grab interactions.
06:39 - Intro to Meta XR Simulator & synthetic environments.
08:15 - Data forwarding feature overview.
09:44 - Building a mixed reality tabletop game.
23:54 - Demos showing our mixed reality bowling game completed.
π Unity project and video resources shown today are available on GitHub:
π Resources ONLY: github.com/dilmerv/MetaXRTableTopGames_Resources
π Full Unity Project: github.com/dilmerv/MetaXRTableTopGames
Huge thanks @meta @MetaDevelopers for sponsoring this new Meta Presence video series.
π₯½ Learn & Get my XR Training from:
learnxr.io
π My Blog / π₯ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#meta #unity #quest3