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Dilmer Valecillos | Oculus Interaction SDK Is HERE ! @dilmerv | Uploaded February 2022 | Updated October 2024, 1 hour ago.
The Oculus Interaction SDK is a hands and controllers interaction components library which provides very realistic interactions and allows to easily use prefabs when building games or apps for virtual reality with and without Passthrough features.

πŸ“Œ Watch The Full Oculus Interaction SDK Playlist at:
youtube.com/playlist?list=PLQMQNmwN3FvyE_NEr6A_dPwneirJGNZjP

πŸ“’ Download the Oculus Integration from: (Affiliate Link)
πŸ‘‰ assetstore.unity.com/packages/tools/integration/oculus-integration-82022?aid=1101l7LXo

β€ͺπŸ“Œ To get started with the Interaction SDK be sure to check out this document with requirements and download links: developer.oculus.com/documentation/unity/unity-isdk-interaction-sdk-overview

The following sample scenes are available in the Interaction SDK:
πŸ‘‰ Basic Grab scene which showcases a scene with the HandGrabInteractor
πŸ‘‰ Complex grab scene which showcases a scene with the simpler GrabInteractor but with
the addition of Physics, Transforms and Constraints on objects.
πŸ‘‰ Basic Ray scene which showcases ray interactions with Unity canvas.
πŸ‘‰ Basic Poke scene which showcases UI interactions such as buttons, scrollable areas, and box-based proximity fields.
πŸ‘‰ Basic Pose detection scene which demonstrates pose detection for several common hand poses such as Thumbs Up, Thumbs Down, Rock, Paper, Scissors, and Stop

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#Oculus #MetaVerse #UnityXR
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Oculus Interaction SDK Is HERE ! @dilmerv

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