Non-Game Game Development: Loading Audio Settings On Start @BoardToBitsGames
Non-Game Game Development: Loading Audio Settings On Start  @BoardToBitsGames
Uploaded January 2018 | Updated September 2026, 1 week ago
NOTE: Due to some audio recording issues in-game, some parts of this video have subtitles.

Using our Persistent Audio component to access saved volume settings at runtime, so saved volume preferences always apply.

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Non-Game Game Development: Loading Audio Settings On Start

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