Metal Slug 2006 - Mission 6 (Normal, Marco, New Game) @XSquareS
Metal Slug 2006 - Mission 6 (Normal, Marco, New Game)  @XSquareS
Uploaded May 2019 | Updated September 2026, 1 week ago
Mission 6 (and the later Mission 8) is just a whole lot of nothing going on. You pilot a Slug Flyer in an entirely automated auto scrolling section, all while planes fly at you... menacingly... I guess, and maybe a tank or two will attempt to shoot you from the ground. Again, just hold down R1 and mash Square until the entire ordeal is over.

"Wow, that's some serious weaponry", says Marco after going through the entire boss fight without taking a hit. "You're planning to walk the entire way?", questions Eri, which is why Marco brought up the Slug Flyer to begin with, but then at the end of the mission they land it for no reason and walk anyway. Also WHY THE FUCK does the Slug Flyer not have afterburners in this game like it did in the 2D games? Bad enough the 3D model looks like a 3 year old Plasticine mash up of a plane, but during gameplay they couldn't even make the hatch glass to show the pilot?

This is a seriously nothing mission. There's no challenge, there's no reward, no prisoners, no guns, no NOTHING. I'm surprised they even bothered to make assets for such a nothing mission, given how lazily made the entire game is.
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Metal Slug 2006 - Mission 6 (Normal, Marco, New Game)

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